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Sams Teach Yourself Dreamweaver CS5 in 24 Hours
Sams Teach Yourself Dreamweaver CS5 in 24 Hours

In just 24 lessons of one hour or less, you will be able to create a fully functional website using Adobe Dreamweaver CS5. Using a straightforward, step-by-step approach, each lesson offers background knowledge along with practical steps to follow, allowing even complete beginners to learn the essentials from the ground...

Prezi For Dummies
Prezi For Dummies

A one-stop resource for an exciting new Web-based, slide-free presentation tool!

People who have been seeking a flashier version of PowerPoint have found it—and it's Prezi. A Web-based, slide-free presentation tool, Prezi allows users to create and give rich, Web-based presentations complete with dynamic content,...

Office 2011 for Macintosh: The Missing Manual
Office 2011 for Macintosh: The Missing Manual

Office 2011 for Mac is easy to use, but to unleash its full power, you need to go beyond the basics. This entertaining guide not only gets you started with Word, Excel, PowerPoint, and the new Outlook for Mac, it also reveals useful lots of things you didn't know the software could do. Get crystal-clear explanations on the...

Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide
Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide

Adobe Flash Professional CS5 is the latest version of the enormously popular web design tool. In its original incarnation, Flash gave web designers an efficient way to send artwork and animation over limitedbandwidth connections. Flash’s claim to fame was its ability to deliver vector images over the web, making download times shorter....

Learning Stencyl 3.x Game Development: Beginner's Guide
Learning Stencyl 3.x Game Development: Beginner's Guide

A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more. This book is for indie and existing game developers and those who want...

iOS Development with Xamarin Cookbook - More than 100 Recipes, Solutions, and Strategies for Simpler iOS Development
iOS Development with Xamarin Cookbook - More than 100 Recipes, Solutions, and Strategies for Simpler iOS Development

Key Features

  • Explore the new features of Xamarin and learn how to use them
  • Step-by-step recipes give you everything you need to get developing with Xamarin
  • Full of useful tips and best practices on creating iOS applications

Book Description

This book will...

Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)
Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)

The overwhelming data produced everyday and the increasing performance and cost requirements of applications are transversal to a wide range of activities in society, from science to industry. In particular, the magnitude and complexity of the tasks that Machine Learning (ML) algorithms have to solve are driving the need to devise...

Learning ObjectiveC by Developing iPhone Games
Learning ObjectiveC by Developing iPhone Games

Leverage Xcode and ObjectiveC to develop iPhone games

About This Book

  • Get started with the Xcode development environment
  • Dive deep into programming with Objective-C
  • A practical and engaging tutorial to create vintage games such as Space Invaders and Galaga

...

Monte Carlo and Quasi-Monte Carlo Methods 2012 (Springer Proceedings in Mathematics & Statistics)
Monte Carlo and Quasi-Monte Carlo Methods 2012 (Springer Proceedings in Mathematics & Statistics)

This book represents the refereed proceedings of the Tenth International Conference on Monte Carlo and Quasi-Monte Carlo Methods in Scientific Computing that was held at the University of New South Wales (Australia) in February 2012. These biennial conferences are major events for Monte Carlo and the premiere event for quasi-Monte Carlo...

Think Java: How to Think Like a Computer Scientist
Think Java: How to Think Like a Computer Scientist

Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful...

Pro HTML5 with Visual Studio 2015
Pro HTML5 with Visual Studio 2015

Pro HTML5 with Visual Studio 2015 is written to help ASP.NET developers make the leap to the inevitable and exciting world of HTML5. With this book, you’ll quickly master the new HTML elements, the improved CSS features, and advanced content including audio, video, canvas, SVG, and drag and drop capabilities. You will also...

Gamestar Mechanic For Dummies
Gamestar Mechanic For Dummies

Level up from gamer to creator with Gamestar Mechanic

Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can...

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