Home | Amazing | Today | Tags | Publishers | Years | Search 
Pro HTML5 with Visual Studio 2015
Pro HTML5 with Visual Studio 2015

Pro HTML5 with Visual Studio 2015 is written to help ASP.NET developers make the leap to the inevitable and exciting world of HTML5. With this book, you’ll quickly master the new HTML elements, the improved CSS features, and advanced content including audio, video, canvas, SVG, and drag and drop capabilities. You will also...

iOS Development with Xamarin Cookbook - More than 100 Recipes, Solutions, and Strategies for Simpler iOS Development
iOS Development with Xamarin Cookbook - More than 100 Recipes, Solutions, and Strategies for Simpler iOS Development

Key Features

  • Explore the new features of Xamarin and learn how to use them
  • Step-by-step recipes give you everything you need to get developing with Xamarin
  • Full of useful tips and best practices on creating iOS applications

Book Description

This book will...

Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)
Machine Learning for Adaptive Many-Core Machines - A Practical Approach (Studies in Big Data)

The overwhelming data produced everyday and the increasing performance and cost requirements of applications are transversal to a wide range of activities in society, from science to industry. In particular, the magnitude and complexity of the tasks that Machine Learning (ML) algorithms have to solve are driving the need to devise...

Learning ObjectiveC by Developing iPhone Games
Learning ObjectiveC by Developing iPhone Games

Leverage Xcode and ObjectiveC to develop iPhone games

About This Book

  • Get started with the Xcode development environment
  • Dive deep into programming with Objective-C
  • A practical and engaging tutorial to create vintage games such as Space Invaders and Galaga

...

Learning Stencyl 3.x Game Development: Beginner's Guide
Learning Stencyl 3.x Game Development: Beginner's Guide

A step-by-step, practical tutorial with a no-nonsense approach. The book starts by showing readers how to create a playable game that is fully-functioning, then moves on to demonstrate how to fine-tune the game with eye-catching graphics techniques, audio-effects and more. This book is for indie and existing game developers and those who want...

Gamestar Mechanic For Dummies
Gamestar Mechanic For Dummies

Level up from gamer to creator with Gamestar Mechanic

Do you think you can design the ultimate video game? It's more than just flashy effects and cool graphics. Gamestar Mechanic helps you build the skills you need to become a master designer. Go on Quests, collect your Sprites and design your very own game that you can...

Monte Carlo and Quasi-Monte Carlo Methods 2012 (Springer Proceedings in Mathematics & Statistics)
Monte Carlo and Quasi-Monte Carlo Methods 2012 (Springer Proceedings in Mathematics & Statistics)

This book represents the refereed proceedings of the Tenth International Conference on Monte Carlo and Quasi-Monte Carlo Methods in Scientific Computing that was held at the University of New South Wales (Australia) in February 2012. These biennial conferences are major events for Monte Carlo and the premiere event for quasi-Monte Carlo...

Think Java: How to Think Like a Computer Scientist
Think Java: How to Think Like a Computer Scientist

Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful...

The Haskell School of Expression: Learning Functional Programming through Multimedia
The Haskell School of Expression: Learning Functional Programming through Multimedia

Functional programming is a style of programming that emphasizes the use of functions (in contrast to object-oriented programming, which emphasizes the use of objects). It has become popular in recent years because of its simplicity, conciseness, and clarity. This book teaches functional programming as a way of thinking and problem solving,...

Cinema 4D: The Artist's Project Sourcebook, 2nd Edition
Cinema 4D: The Artist's Project Sourcebook, 2nd Edition

Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities.
This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-and have fun in the process.
...

Mapping and Visualization with SuperCollider
Mapping and Visualization with SuperCollider

Create interactive and responsive audio-visual applications with SuperCollider

Overview

  • Master 2D computer-generated graphics and animation
  • Perform complex encodings and audio/data analysis
  • Implement intelligent generative audio-visual systems

In...

Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript
Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript

Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create...

Result Page: 130 129 128 127 126 125 124 123 122 121 120 119 118 117 116 115 114 113 112 
©2024 LearnIT (support@pdfchm.net) - Privacy Policy