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Learn JavaFX 8: Building User Experience and Interfaces with Java 8
Learn JavaFX 8: Building User Experience and Interfaces with Java 8

Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The...

Building an FPS Game with Unity
Building an FPS Game with Unity

Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks

About This Book

  • Learn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quickly
  • Create both interior and exterior...
Pro Java 8 Programming
Pro Java 8 Programming

Pro Java 8 Programming covers the core Java development kit. It takes advantage of the finer points of the core standard edition (SE) and development kit version 8. You'll discover the particulars of working with the Java language and APIs to develop applications in many different contexts. You will also delve into more advanced...

Practical Database Programming with Java
Practical Database Programming with Java
D atabases have become an integral part of our modern day life. We are an information - driven society. Database technology has a direct impact on our daily lives. Decisions are routinely made by organizations based on the information collected and stored in databases. A record company may decide to market certain albums in...
Introduction to Java Programming, Brief Version (9th Edition)
Introduction to Java Programming, Brief Version (9th Edition)

This book teaches programming in a problem-driven way that focuses on problem solving rather than syntax. We make introductory programming interesting by using thought-provoking problems in a broad context. The central thread of early chapters is on problem solving. Appropriate syntax and library are introduced to enable readers to write...

Unity Game Development Blueprints
Unity Game Development Blueprints

Explore the various enticing features of Unity and learn how to develop awesome games

About This Book

  • Create a wide variety of projects with Unity in multiple genres and formats
  • Complete art assets with clear step-by-step examples and instructions to complete all tasks using Unity, C#,...
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers
GUI Bloopers: Don'ts and Do's for Software Developers and Web Designers
GUI Bloopers looks at user interface design bloopers from commercial software, Web sites, and information appliances, explaining how intelligent, well-intentioned professionals made these dreadful mistakes--and how you can avoid them. While equipping you with all the theory needed to learn from these examples, GUI expert Jeff Johnson also presents...
Mac for Linux Geeks (Expert's Voice in Open Source)
Mac for Linux Geeks (Expert's Voice in Open Source)
Some might say we all want Linux with an OS X GUI. Mac for Linux Geeks will assist you step by step in migrating from Linux–based systems to OS X. Dual booting, virtualization, and building out the Linux environment on OS X are discussed in detail, along with a comparative view of well–known Mac tools and their open source...
Beginning Fedora Desktop: Fedora 18 Edition
Beginning Fedora Desktop: Fedora 18 Edition

Beginning Fedora Desktop: Fedora 18 Edition is a complete guide to using the Fedora 18 Desktop Linux release as your daily driver for mail, productivity, social networking, and more. Author and Linux expert Richard Petersen delves into the operating system as a whole and offers you a complete treatment of Fedora 18...

JavaFX 8: Introduction by Example
JavaFX 8: Introduction by Example

JavaFX 8: Introduction by Example shows you how to use your existing Java skills to create graphically exciting client applications with the JavaFX 8 platform. The book is a new and much improved edition of JavaFX 2.0: Introduction by Example, taking you through a series of engaging, fun-to-work examples that bring you up to...

Instant MinGW Starter
Instant MinGW Starter

Develop, debug and profile your C++ applications using the MinGW open source software

Overview

  • Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
  • Learn how to use MinGW with new projects, and how to integrate it with old ones.
  • Learn...
Cross-Platform GUI Programming with wxWidgets (Bruce Perens Open Source)
Cross-Platform GUI Programming with wxWidgets (Bruce Perens Open Source)

"This book is the best way for beginning developers to learn wxWidgets programming in C++. It is a must-have for programmers thinking of using wxWidgets and those already using it."

—Mitch Kapor, founder of Lotus Software and the Open Source Applications Foundation

  • Build advanced...

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