This book is intended for C# and Visual Basic .NET developers who are writing Windows Forms applications. If you are moving from previous Windows GUI technologies such as Visual Basic 6.0 or MFC, or from those of other platforms such as Swing, or even if you are new to writing Windows applications, the tutorial section provides a complete...
Systems Management Server (SMS) 2003 is the fifth revision of Microsoft’s product. Since it first appeared, its function and form have undergone vast changes. The 1.2 version made a big impact in the industry. It became a somewhat usable and stable, though temperamental, product. Some enterprises that invested their time and effort in this...
Tcl (Tool Command Language) is a very powerful and easy to learn dynamic programming language, suitable for a very wide range of uses. Tcl is regarded as one of the best-kept secrets in the software industry. This book gives you a hands-on experience on Tcl, helping you develop network-aware applications using this mature yet evolving...
Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
Exercises walk the reader through the initial development of a console-based card game engine to a graphical user
ANTLR v3 is the most powerful, easy-to-use parser generator built to date, and represents the culmination of more than 15 years of research by Terence Parr. This book is the essential reference guide to using this completely rebuilt version of ANTLR, with its amazing new LL(*) parsing technology, tree construction facilities, StringTemplate code...
In this book, the authors present current research in the study of the practices, perspectives and challenges of pattern recognition. Topics include the practical usage of algorithmic probability in pattern recognition; application of pattern recognition in optimization-simulation techniques; pattern recognition applied to spectroscopy;...
Get ready for an amazing journey into the world of game development! 3D Game Programming All in One is your one-stop tour guide into this new world. If you believe that you can create games that are as cool as—or cooler than—the ones you’ve been playing, now’s your chance to prove it. This book will give you...
With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that...