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Kivy Blueprints
Kivy Blueprints

Build your very own app-store-ready, multi-touch games and applications with Kivy!

About This Book

  • Learn how to create simple to complex functional apps quickly and easily with the Kivy framework
  • Bend Kivy according to your needs by customizing, overriding, and bypassing the built-in...
.NET Windows Forms in a Nutshell
.NET Windows Forms in a Nutshell

This book is intended for C# and Visual Basic .NET developers who are writing Windows Forms applications. If you are moving from previous Windows GUI technologies such as Visual Basic 6.0 or MFC, or from those of other platforms such as Swing, or even if you are new to writing Windows applications, the tutorial section provides a complete...

Pro SMS 2003
Pro SMS 2003
Systems Management Server (SMS) 2003 is the fifth revision of Microsoft’s product. Since it first appeared, its function and form have undergone vast changes. The 1.2 version made a big impact in the industry. It became a somewhat usable and stable, though temperamental, product. Some enterprises that invested their time and effort in this...
Tcl 8.5 Network Programming
Tcl 8.5 Network Programming

Tcl (Tool Command Language) is a very powerful and easy to learn dynamic programming language, suitable for a very wide range of uses. Tcl is regarded as one of the best-kept secrets in the software industry. This book gives you a hands-on experience on Tcl, helping you develop network-aware applications using this mature yet evolving...

S60 Programming: A Tutorial Guide (Symbian Press)
S60 Programming: A Tutorial Guide (Symbian Press)
Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.
  • Exercises walk the reader through the initial development of a console-based card game engine to a graphical user...
Xamarin Studio for Android Programming: A C# Cookbook
Xamarin Studio for Android Programming: A C# Cookbook

Over 50 hands-on recipes to help you get grips with Xamarin Studio and C# programming to develop market-ready Android applications

About This Book

  • Create Android applications with C# and Xamarin
  • Reuse your Android application to develop iOS and Windows Phone applications
  • ...
The Definitive ANTLR Reference: Building Domain-Specific Languages (Pragmatic Programmers)
The Definitive ANTLR Reference: Building Domain-Specific Languages (Pragmatic Programmers)
ANTLR v3 is the most powerful, easy-to-use parser generator built to date, and represents the culmination of more than 15 years of research by Terence Parr. This book is the essential reference guide to using this completely rebuilt version of ANTLR, with its amazing new LL(*) parsing technology, tree construction facilities, StringTemplate code...
Pattern Recognition: Practices, Perspectives and Challenges (Computer Science, Technology and Applications)
Pattern Recognition: Practices, Perspectives and Challenges (Computer Science, Technology and Applications)

In this book, the authors present current research in the study of the practices, perspectives and challenges of pattern recognition. Topics include the practical usage of algorithmic probability in pattern recognition; application of pattern recognition in optimization-simulation techniques; pattern recognition applied to spectroscopy;...

3D Game Programming All in One
3D Game Programming All in One

Get ready for an amazing journey into the world of game development! 3D Game Programming All in One is your one-stop tour guide into this new world. If you believe that you can create games that are as cool as—or cooler than—the ones you’ve been playing, now’s your chance to prove it. This book will give you...

Citrix XenDesktop Cookbook - Third Edition
Citrix XenDesktop Cookbook - Third Edition

Over 40 engaging recipes that will help you implement a full-featured XenDesktop® 7.6 architecture and its main satellite components

About This Book

  • Implement, configure, and optimize the migration from a physical to a VDI architecture using XenDesktop 7.6
  • Publish desktops and...
Java 1.4 Game Programming (Wordware Game and Graphics Library)
Java 1.4 Game Programming (Wordware Game and Graphics Library)

With the release of Java 1.4, it is now possible to develop more advanced computer games using the Java language than ever before. Java 1.4 Game Programming focuses on the technical aspects of game programming using the latest release of Java, beginning with an introduction to the Java programming language and building upon that...

AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10
AdvancED Flash on Devices: Mobile Development with Flash Lite and Flash 10

In this book, you'll learn how to:

  • Create Flash Lite-based widgets on Nokia Series 60 devices and other Flash enabled devices
  • Extend device capabilities using both Sony Ericsson Capuchin and Nokia S60 Platform Services with Flash
  • Leverage Flash Video on smartphones and other Non-PC...
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