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Machine Learning with the Raspberry Pi: Experiments with Data and Computer Vision (Technology in Action)
Machine Learning with the Raspberry Pi: Experiments with Data and Computer Vision (Technology in Action)

Using the Pi Camera and a Raspberry Pi board, expand and replicate interesting machine learning (ML) experiments.  This book provides a solid overview of ML and a myriad of underlying topics to further explore. Non-technical discussions temper complex technical explanations to make the hottest and most complex topic in the...

Starting Electronics, Fourth Edition
Starting Electronics, Fourth Edition

Starting Electronics is unrivalled as a highly practical introduction for technicians, non-electronic engineers, software engineers, students, and hobbyists. Keith Brindley introduces readers to the functions of the main component types, their uses, and the basic principles of building and designing electronic circuits. Breadboard layouts...

Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV: Computer Vision with the OpenCV Library
Learning OpenCV puts you right in the middle of the rapidly expanding field of computer vision. Written by the creators of OpenCV, the widely used free open-source library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on the...
Interfacing with C++: Programming Real-World Applications
Interfacing with C++: Programming Real-World Applications
This book is for people who are interested in learning and exploring electronic interfacing as well as C++ programming in a practicable and enjoyable way. Readers will learn to program a PC to do real-world things – not simply number crunching and graphics. They will also master how to write programs that interact with real-world devices...
Android Essentials (Firstpress)
Android Essentials (Firstpress)

Android Essentials is a no–frills, no–nonsense, code–centric run through the guts of application development on Google’s Mobile OS. This book uses the development of a sample application to work through topics, focusing on giving developers the essential tools and examples required to make viable commercial...

Blender 2.5 Lighting and Rendering
Blender 2.5 Lighting and Rendering

Each chapter develops a different aspect of a Blender technique. The book is essentially a step-by-step tutorial, which builds up your knowledge throughout. It has practical examples such as lighting a tricycle in open space, lighting a wine bottle on a table, and lighting a room that has a lamp as well as sunlight coming in through the...

The Art of R Programming: A Tour of Statistical Software Design
The Art of R Programming: A Tour of Statistical Software Design

R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly.

...

Advanced PIC Microcontroller Projects in C: From USB to RTOS with the PIC 18F Series
Advanced PIC Microcontroller Projects in C: From USB to RTOS with the PIC 18F Series
This book is ideal for the engineer, technician, hobbyist and student who have knowledge of the basic principles of PIC microcontrollers and want to develop more advanced applications using the 18F series.

The architecture of the PIC 18FXXX series as well as typical oscillator, reset, memory, and input-output circuits is completely
...
Palm OS Programming
Palm OS Programming
The PalmOS is the most widely-distributed operating system for handheld computers, with tens of millions of devices in use worldwide. Palm has a thriving developer community, with over 350,000 registered developers and countless hobbyist developers. The new edition of PalmOS Programming introduces the many updates to the PalmOS operating system...
HTML5 Game Development Insights
HTML5 Game Development Insights

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad...

Robot Builder's Sourcebook : Over 2,500 Sources for Robot Parts
Robot Builder's Sourcebook : Over 2,500 Sources for Robot Parts

This book offers everything the robotics hobbyist needs to learn - what it is - where to get it - how to get started - from the author of "Robot Builder's Bonanza!" Fascinated by the world of robotics but don't know how to tap into the incredible amount of information available on the subject? Clueless as to locating...

iOS App Development For Dummies
iOS App Development For Dummies

If you’ve got incredible iOS ideas, get this book and bring them to life!

iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features...

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