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Propellerhead Record Ignite!
Propellerhead Record Ignite!

Propellerhead Record is the brand new recording software from Propellerhead (makers of the popular Reason synthesizer program). Designed for any musician, Record provides users with unlimited audio tracks, world class effects and mixing gear, and an intuitive, straightforward interface for a hands-on approach to capturing performances....

Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies

Revised and thoroughly updated, this practical guide to photographing people is better than ever!

What is the color of skin? You may think you know, until you enter the world of digital photography and try to reproduce what you see. Differences in software, lighting, computer calibration—everything has an impact on...

Robot Manipulator Control: Theory and Practice (Control Engineering, 15)
Robot Manipulator Control: Theory and Practice (Control Engineering, 15)

Discloses the elements of control theory and robot dynamics. Surveys computed-torque control, robust control of robotic manipulators, adaptive control of robotic manipulators, neural network control of robots, force control, and advanced control techniques. Includes information on designing and operating robotic platforms in discussing robot...

Taking Your iPod touch to the Max
Taking Your iPod touch to the Max

Unleash your iPod touch and take it to the limit using secret tips and techniques from gadget hacker Erica Sadun. Fast and fun to read, Taking Your iPod touch to the Max will help you get the most out of your iPod touch.

You’ll find all the best undocumented tricks as well as the most efficient and enjoyable
...

Beginning C++ Through Game Programming, Third Edition
Beginning C++ Through Game Programming, Third Edition

Cutting-edge computer games rival the best that Hollywood has to offer in visual effects, musical score, and pure adrenaline rush. But games are a form of entertainment unlike any other; they can keep players glued to their monitors for hours on end. What sets games apart and makes them so engrossing is interactivity. In a computer game, you...

Apple Training Series: iLife '11
Apple Training Series: iLife '11

The Apple Certified Way to Learn

In the only Apple certified guide to iLife, the authors have you working wonders with iLife ’11 within the first few pages. Featuring compelling footage and images, this book/DVD combo uses real-life material and practical lessons that you can apply immediately to enhance your own
...

iMovie '11 & iDVD: The Missing Manual (English and English Edition)
iMovie '11 & iDVD: The Missing Manual (English and English Edition)

iMovie is video-editing software. It grabs a copy of the raw footage on your camcorder or camera and lets you edit it easily, quickly, and creatively.

That’s a big deal, because over the years, home movies have developed a bad name. You know what it’s like watching other people’s camcorder footage....

iMovie HD and iDVD 5 for Mac OS X
iMovie HD and iDVD 5 for Mac OS X

Bestselling author Jeff Carlson is back with a fully updated revision of the  iMovie Visual QuickStart Guide. Completely overhauled for iMovie HD and iDVD 5, this book uses step-by-step instructions and loads of illustrations to get readers up to speed quickly in the process of making movies with iMovie and creating Hollywood-quality...

Creative After Effects 7: Workflow Techniques for Animation, Visual Effects and Motion Graphics
Creative After Effects 7: Workflow Techniques for Animation, Visual Effects and Motion Graphics

I have spent the past ten years getting to know After Effects like a good friend; using it for my own creative work as animator, visual effects and motion graphic designer for television and film. I have used many software applications in my time but none of them compare, in terms of creative flexibility and sheer depth to Adobe...

Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps
Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps

Gamification may be a new term, but the idea of using game-thinking and game mechanics to solve problems and engage audiences isn’t exactly new. The military has been using games and simulations for hundreds (if not thousands) of years, and the U.S. military has been a pioneer in the use of video games across branches. Three...

Elemental Magic, Volume I: The Art of Special Effects Animation
Elemental Magic, Volume I: The Art of Special Effects Animation

In the spring of 2004, at the Annecy International Animation Festival in France, a dear friend and I had a conversation about animation books. Interesting, we noted, that there is not a single book dedicated to classical hand-drawn special effects animation, even though it is an enormously important aspect of the animation business,...

iPod: The Missing Manual
iPod: The Missing Manual
What a difference a decade makes. When Apple introduced the very first iPod back in October 2001, it was a bulky chunk of white plastic, chrome, and glass that held a mere 5 gigabytes of music. But its concept was simple and enticing: you could carry 1,000 songs around in your pocket. And people did.
 
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