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 |  |  Encyclopedia of Junk Food and Fast FoodEating junk food and fast food is a great all-American passion. American kids and grownups love their candy bars, Big Macs and supersized fries, Doritos, Twinkies, and Good Humor ice cream bars. The disastrous health effects from the enormous appetite for these processed fat- and sugar-loaded foods are well publicized now. This was particularly... |  |  |
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 Introducing ZBrushLearn to sculpt detailed, lush, organic models with the hottest tool on the 3D market - ZBrush - and this step-by-step guide. Introducing ZBrush is the ideal initiation to this revolutionary software. Starting with the basics, it builds from the ground up, combining straightforward text with practical examples that make it fun to learn... |  |  |  |  How Video Works, Second Edition"Video can be hard to explain and contextualize. This book does a great job of making it easy to understand." - - Algie Abrams, Professional Systems Architect, Microsoft
How Video Works has been a bible for professionals in the video world since 1985. It offers easy to understand explanations of the entire world... |
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 More than a Game: The Computer Game as Fictional FormTaking its cue from practices of reading texts in literary and cultural studies, this book considers the computer game as a new and emerging mode of contemporary storytelling. In a carefully organized study, Barry Atkins discusses questions of narrative and realism in four of the most significant games of the last decade: Tomb Raider,... |  |  The Video Game Explosion: A History from PONG to PlayStation and BeyondIn the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video... |  |  |
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