 Essential RenderMan®When I wrote Essential RenderMan fast in 2002 it didn’t seem that I was writing about a moving target. The RenderMan API is a standard, and hence doesn’t change radically from release to release. However, once you start writing things down they seem to change far more quickly than you expect.
No sooner had the book gone to... |  |  mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to RenderingRender them speechless with this in-depth guide to mental ray
Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights... |  |  Introducing Maya 2008Enter A New Dimension With Maya 2008
The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills... |