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Handbook of Machine and Computer Vision: The Guide for Developers and Users
Handbook of Machine and Computer Vision: The Guide for Developers and Users

The second edition of this accepted reference work has been updated to reflect the rapid developments in the field and now covers both 2D and 3D imaging.
Written by expert practitioners from leading companies operating in machine vision, this one-stop handbook guides readers through all aspects of image acquisition and image
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Blender 2.6 Cycles:Materials and Textures Cookbook
Blender 2.6 Cycles:Materials and Textures Cookbook

With this book you'll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you're serious about the realism of your materials and textures.

Overview

  • Create naturalistic materials and textures - such as...
High-Level Vision: Object Recognition and Visual Cognition
High-Level Vision: Object Recognition and Visual Cognition

In this book, Shimon Ullman focuses on the processes of high-level vision that deal with the interpretation and use of what is seen in the image. In particular, he examines two major problems. The first, object recognition and classification, involves recognizing objects despite large variations in appearance caused by changes in viewing...

3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)
3D Face Processing: Modeling, Analysis and Synthesis (The International Series in Video Computing)
3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face...
Creativity in Public Relations (PR in Practice)
Creativity in Public Relations (PR in Practice)
Creative input is inevitably required of the PR practitioner, and yet many PR practitioners lack a real understanding of the creative process. Creativity in Public Relations addresses this situation. It guides the reader through a range of techniques and tips for generating creative ideas, as described by the "five I's"...
Face Processing: Advanced Modeling and Methods
Face Processing: Advanced Modeling and Methods
As one of the most important applications of image analysis and understanding, face recognition has recently received significant attention, especially during the past 10 years. There are at least two reasons for this trend: the first is the wide range of commercial and law-enforcement applications, and the second is the availability of feasible...
Excavate!: The Wonderful and Frightening World of The Fall
Excavate!: The Wonderful and Frightening World of The Fall

This is a book about Mark E. Smith and The Fall - or more precisely, their ever-influential world. The Fall were so many things, so many worlds; if you got it (and not everyone did), they represented everything.

'To 50,000 Fall Fans: please buy this inspired & inspiring, profound & provocative,
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Introducing Maya 2008
Introducing Maya 2008
Enter A New Dimension With Maya 2008

The Academy Award–winning Maya 3D animation and effects software is the top choice for film and video artists, game developers, and 3D design professionals. Learn to build, render, and animate your own digital models and scenes, and begin to develop professional-level Maya skills...

Photographic Rendering with V-Ray for SketchUp
Photographic Rendering with V-Ray for SketchUp

Turn your 3D modeling into photographic realism with this superb guide for SketchUp users. Through concrete examples, screenshots, and images, you'll learn the practical side to photographic rendering using V-Ray.

Overview

  • Clear, step-by-step instructions that teach you how to use the most important...
Modeling the Optical and Visual Performance of the Human Eye (SPIE Press Press Monograph PM225) (SPIE Press Monograph)
Modeling the Optical and Visual Performance of the Human Eye (SPIE Press Press Monograph PM225) (SPIE Press Monograph)

This book provides a faithful and robust simulation of the optical and visual performances of the human eye for axial vision of distant objects in a variety of visual conditions. The author moves from intrinsically theoretical aspects (the optical and neurophysical models of the eye) to include a great number of experimental measurements from...

Holographic Imaging
Holographic Imaging
This is a book about the three-dimensional imaging technique of holography. It covers the fundamental physical and optical principles of using diffraction to record and reconstruct images, human perception, and the history of holographic imaging with an approachable explanation of both basic and advanced holographic concepts. This authoritative...
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
mental ray for Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering
Render them speechless with this in-depth guide to mental ray

Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights...

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