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iPhone Application Development For Dummies
iPhone Application Development For Dummies

Start building iPhone apps today with this friendly guide, now in full color!

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS...

Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines
Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines

Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists.  From concept to completion you'll learn to create and...

Mobile Mac Superguide
Mobile Mac Superguide

The team of experts at Macworld has used its encyclopedic Apple knowledge to create the essential guide to being a mobile Mac user. Whether you re using a MacBook, MacBook Pro, MacBook Air, iPhone, or iPod touch, this book makes it easy for you to stay on the ball while on the road.

First, a review of the Apple available mobile...

OS X Mountain Lion Pocket Guide
OS X Mountain Lion Pocket Guide
OS X was first released to the public over a decade ago as Mac OS X Beta (code-named Kodiak). The decade after that saw Mac OS X go from an interesting oddity unsuited to daily work to a usable operating system with little third-party support to everything most people want out of an operating system and a...
iPhone Game Blueprints
iPhone Game Blueprints

If you're looking for inspiration for your first or next iPhone game, look no further. This brilliant hands-on guide contains 7 practical projects that cover everything from animation to augmented reality. Game on!

Overview

  • Seven step by step game projects for you to build
  • Cover all...
David Busch's Mastering Digital SLR Photography
David Busch's Mastering Digital SLR Photography

DAVID BUSCH'S MASTERING DIGITAL SLR PHOTOGRAPHY, THIRD EDITION is the comprehensive guide to photography with digital SLR cameras. If you're a digital SLR owner who is comfortable with the basics of using your camera and are looking for more advanced, in-depth information on digital SLR concepts and techniques, this book will help you...

Enterprise Mac Administrator's Guide
Enterprise Mac Administrator's Guide

Charles Edge, Zack Smith, and Beau Hunter provide detailed explanations of the technology required for large-scale Mac OS X deployments and show you how to integrate it with other operating systems and applications.

Enterprise Mac Administrator's Guide addresses the growing size...

Developing Mobile Games with Moai SDK
Developing Mobile Games with Moai SDK

Moai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.

Developing Mobile Games with Moai SDK will guide you...

iPhone User Interface Design Projects
iPhone User Interface Design Projects

With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you’ll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book,...

Beginning iOS 5 Application Development
Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC) in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the king of the mobile platform for the foreseeable...
TouchDevelop: Programming on the Go
TouchDevelop: Programming on the Go

"The book is great! It's clear and easy to read, with loads of examples that showed my students what to do."       

-- Larry Snyder, Emeritus Professor, University of Washington, Department of Computer Science and Engineering

“Having the TouchDevelop book
...

Create and Deliver a Killer Product Demo: Tips and Tricks to Wow Your Customers
Create and Deliver a Killer Product Demo: Tips and Tricks to Wow Your Customers
Create great product demos and sell more of your product with the strategies and inspiration in this book. Insightful interviews are presented with professionals who are giving killer product demos in several types of businesses today. The strategies taught in this book are based on the analysis of product demos that made history and...
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