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 |  |  Mobile Design Pattern Gallery: UI Patterns for Mobile Applications
When you’re under pressure to produce a well designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel. This concise book provides a handy reference to 70 mobile app design patterns, illustrated by more than 400 screenshots from current iOS, Android, BlackBerry, WebOS, Windows Mobile, and Symbian... |  |  Beginning Windows Phone App Development (Beginning Apress)
This is the third edition of this book. We wanted to improve upon the first two editions and update the book with new features of the Windows Phone OS, as well as provide hands-on knowledge on how to program the plethora of features offered by Windows Phone devices.
While the second edition was being written, Microsoft and... |
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 HTML5 Games: Creating Fun with HTML5, CSS3, and WebGL
"All this is done in HTML5, by the way!" exclaimed Steve Jobs, the mind and face of the
Apple success story, as he walked the audience through the new HTMLs-powered ad
system at the iPhone OS 4.0 Keynote, receiving cheers, laughs, and applause in return.
The recent developments in open, standards-based web technologies... |  |  |  |  Beginning Android 4 Application Development
I FIRST STARTED PLAYING WITH THE ANDROID SDK before it was offi cially released as version 1.0.
Back then, the tools were unpolished, the APIs in the SDK were unstable, and the documentation
was sparse. Fast-forward three and a half years, Android is now a formidable mobile operating
system, with a following no less impressive than... |
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 Learn Cocoa Touch for iOS (Learn Apress)
With every successive release of iOS and its related hardware products, Apple and journalists the world over spout hyperbolic statements about “revolutionary” features, “insanely great” devices, and “unbelievable” sales. The numbers don’t disappoint, with hundreds of millions of iOS devices having... |  |  TouchDevelop: Programming on the Go
"The book is great! It's clear and easy to read, with loads of examples that showed my students what to do."
-- Larry Snyder, Emeritus Professor, University of Washington, Department of Computer Science and Engineering
“Having the TouchDevelop book... |  |  Mastering OpenCV with Practical Computer Vision Projects
Computer Vision is fast becoming an important technology and is used in Mars robots, national security systems, automated factories, driver-less cars, and medical image analysis to new forms of human-computer interaction. OpenCV is the most common library for computer vision, providing hundreds of complex and fast algorithms. But it has a... |
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