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Cocos2d for iPhone 0.99 Beginner's Guide
Cocos2d for iPhone 0.99 Beginner's Guide

Cocos2d for iPhone is a framework for building 2D games, applications, presentations, demos, and more. It was originally made for Python and then ported to IPhone by Ricardo Quesada as an open source project with the MIT license.

This book will teach you the fundamentals of how to write games with this framework. As this book is...

iPhone Location Aware Apps by Example: Beginners Guide
iPhone Location Aware Apps by Example: Beginners Guide
iPhone Location Aware Apps Beginner's Guide is probably the first book from any technical publisher that teaches you to build real world applications (five of them). That's a bold step from PacktPub - by undertaking more lively practical examples, rather than 400 pages of text! The book lays emphasis on location services, due to the...
Learn Unity 4 for iOS Game Development (Technology in Action)
Learn Unity 4 for iOS Game Development (Technology in Action)

Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game...

iOS 8 SDK Development: Creating iPhone and iPad Apps with Swift (The Pragmatic Programmers)
iOS 8 SDK Development: Creating iPhone and iPad Apps with Swift (The Pragmatic Programmers)

The iOS 8 SDK changes everything. New programming language, new ways to work with other apps, new tools to do cool stuff. In a world of iPhones and iPads, it's a great time to make a fresh start developing apps for the platform. This book guides you through the state of the art of iOS development, including the radically...

iOS eCommerce App Development with Parse
iOS eCommerce App Development with Parse

iOS eCommerce App Development with Parse uses a real-world app example to teach you how to build a complete eCommerce iPhone app powered by Parse - the most popular and powerful Platform As A Service (BaaS) provider.

In this comprehensive guide you will learn every step: collecting requirements, architecting the app,...

Beginning Android Application Development (Wrox Programmer to Programmer)
Beginning Android Application Development (Wrox Programmer to Programmer)

i FirSt StArted plAying With the Android Sdk before it was offi cially released as version 1.0. Back then, the tools were unpolished, the APIs in the SDK were unstable, and the documentation was sparse. Fast forward two and a half years, Android is now a formidable mobile operating system, with a following no less impressive than the...

Google+: The Missing Manual (Missing Manuals)
Google+: The Missing Manual (Missing Manuals)

If you want to gain more control over your social networking activities with Google+, this jargon-free guide helps you quickly master the ins and outs of the site. Learn how to organize your contacts, hold video chats with as many as ten people, and determine exactly who may learn what about you. With this book, you’ll navigate...

Head First Algebra
Head First Algebra
Having trouble understanding algebra? Do algebraic concepts, equations, and logic just make your head spin? We have great news: Head First Algebra is designed for you. Full of engaging stories and practical, real-world explanations, this book will help you learn everything from natural numbers and exponents to solving systems of equations...
iPad 2: The Missing Manual
iPad 2: The Missing Manual

Steve Jobs revealed the original iPad on January 27, 2010, finally confirming rumors that had been swirling for years: Apple was making a tablet computer! And when that first iPad model hit stores a few months later, the public snapped up 300,000 the day it went on sale.

Less than a year later after the first one arrived, Apple put...

iPhone Game Development (Developer Reference)
iPhone Game Development (Developer Reference)

New Apple Developer Series!

A technical and business guide to creating and selling iPhone games

If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up...

Civilization: A History of the World in 1000 Objects
Civilization: A History of the World in 1000 Objects

Discover how humans created their world from the objects they left behind - from the US Constitution to the first iPhone - in DK's latest history book.

From the beginning of human history, the one thing that has defined us is our talent for making things, from basic technology and everyday objects, such
...

Head First Iphone Development: A Learner's Guide to Creating Objective-C Applications for the Iphone
Head First Iphone Development: A Learner's Guide to Creating Objective-C Applications for the Iphone
Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out....
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