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 |  |  iPhone and iPad App 24-Hour Trainer
When first learning the iOS developm ent environment, it is natural to be overwhelmed with
new concepts like view controllers and table views. While experience with previous development
environments and languages is helpful, and iOS developing resources are available from Apple and
forums, it is still a daunting task to become... |  |  OpenSceneGraph 3 Cookbook
During the last 12 years, OpenSceneGraph, which is one of the best 3D graphics programming interfaces in the world, has grown up so rapidly that it has already become the industry's leading open source scene graph technology. The latest distribution, OpenSceneGraph 3.0, now runs on all Microsoft Windows platforms, Apple Mac OS X, iOS... |
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 Pro Core Data for iOS, Second Edition (Professional Apress)
Interest in developing apps for Apple’s iOS platform continues to rise, and more great apps
appear in Apple’s App Store every day. As people like you join the app-creation party, they usually
discover that their apps must store data on iOS devices to be useful. Enter Pro Core Data for iOS,
written for developers who... |  |  Beginning iOS Game Development (Wrox Programmer to Programmer)
IOS DEVICES PROVIDE DEVELOPERS with a unique and exciting platform for making games. The
iPhone gives gamers a tiny computer in their pocket that they have with them all the time. The iPad
provides a similar gameplay experience but with a larger screen, more processing power, and more
memory. The devices allow for unique control... |  |  Tap, Move, Shake: Turning Your Game Ideas into iPhone & iPad Apps
With the first Apple ][ it was very important for me to have a manual that would
lead others to success and learning right from the get-go, even if the user had no
relevant experience. That’s how we learn. We start entering code others wrote to
see how it works and then over time we learn variations.
One of my... |
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