The book will provide insider tips, traps, and techniques on how to create 3d assets for use in computer games and simulation systems. The book will consist of a series of tutorials, starting with simpler models and moving up to more complex builds. As the book comes to us directly from successful game artists within commercial game...
When World War II ended in 1945, America emerged as the only superpower. It had defeated Germany and Japan, it was the only nation with the bomb, and much of the rest of the world lay in ruins as a result of the war. In addition, the wartime economy had dragged the nation out of the worst depression in modern history. The United States seemed...
The idea of the hook was born during the time when the second generation cellular system was looming on the horizon. At that time, the world was divided into three dislincl camps as far as looking for a standard: Europe. North America and japan. It was obvious at the outset that Europe was in favour of a Pan-European Second Generation...
Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows...
Bringing together the latest research from leading experts, this book provides an indispensable reference on the health benefits of drinking tea. It examines the general health giving properties of tea before moving on to a detailed review of the evidence for the beneficial effects of tea on specific ailments including cancer, the common...
This book constitutes the refereed proceedings of the 4th International Conference on Pairing-Based Cryptography, Pairing 2010, held in Yamanaka Hot Spring, Japan, in December 2010. The 25 full papers presented were carefully reviewed and selected from 64 submissions. The contributions are organized in topical sections on: efficient software...
This volume contains papers presented at AI 2010, the 23rd Australasian Joint Conference on Artificial Intelligence held December 7–10, 2010 in Adelaide, South Australia. The Australasian Joint Conference on Artificial Intelligence has a long history and has established itself as the premier event for artificial intelligence researchers...
The increasing use of computer technology in many areas of economic, scientific, and social life is resulting in large collections of digital data. The amount of data which is created on and stored in computers is growing from day to day. Electronic database facilities are common everywhere and can now be considered a standard technology....
A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay: The History of Video Games is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past. Along...
For many Americans, capitalism is a dynamic engine of prosperity that rewards the bold, the daring, and the hardworking. But to many outside the United States, capitalism seems like an initiative that serves only to concentrate power and wealth in the hands of a few hereditary oligarchies. In A History of Corporate Governance...
Computer and Information Sciences is a unique and comprehensive review of advanced technology and research in the field of Information Technology. It provides an up to date snapshot of research in Europe and the Far East (Hong Kong, Japan and China) in the most active areas of information technology, including Computer Vision, Data...
CICLing 2011 was the 12th Annual Conference on Intelligent Text Processing and Computational Linguistics. The CICLing conferences provide a wide-scope forum for the discussion of the art and craft of natural language processing research as well as the best practices in its applications.