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AutoCAD 2011 Tutor for Engineering Graphics
Engineering graphics is the process of defining an object graphically before it is constructed
and used by consumers. Previously, this process for producing a drawing involved
the use of drawing aids such as pencils, ink pens, triangles, T-squares, and so
forth to place an idea on paper before making changes and producing blue-line... | | | | Expert F# (Expert's Voice in .Net)Expert F# is about practical programming in a beautiful language that puts the power and elegance of functional programming into the hands of .NET developers. In combination with .NET, F# achieves unrivaled levels of programmer productivity and program clarity. This books serves as
- The authoritative guide to F# by the
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Mac OS X: The Missing Manual, Panther EditionApple says that Mac OS X 10.3 introduces 150 new features--but that's not really true. In fact, "Panther" includes many more than that. It's faster, more polished, and much more efficient. But it still comes without a manual. With 300,000 copies in print, the first two versions of this book became industry bestsellers. Now David... | | Fundamentals of Probability and Statistics for EngineersThis book was written for an introductory one-semester or two-quarter course in probability and statistics for students in engineering and applied sciences. No previous knowledge of probability or statistics is presumed but a good understanding of calculus is a prerequisite for the material.
The development of this book was guided by a... | | |
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Mastering Microsoft Windows Server 2008 R2
The one book you absolutely need to get up and running with Windows Server 2008 R2.
One of the world's leading Windows authorities and top-selling author Mark Minasi explores every nook and cranny of the latest version of Microsoft's flagship network operating system, Windows Server 2008 R2, giving you the most in-depth... | | Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide
Welcome to Unreal Development Kit Game Programming with UnrealScript! This book teaches you how to program using the UnrealScript language so you can create your own game projects using the UDK. Instead of using dry, hypothetical code you will use the topics learned in each chapter to build an actual working game. By the end of the book, you... | | Pro iOS Continuous Integration
Pro iOS Continuous Integration teaches you how to utilize the strengths of continuous integration in your everyday work. CI is more popular now than ever, as iOS developers realize how time-consuming building and deploying an application for testing purposes and quality assurance can be. This book shows you how to make your... |
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