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The AWK Programming Language
The AWK Programming Language

Computer users spend a lot of time doing simple, mechanical data manipulation - changing the format of data, checking its validity, finding items with some property, adding up numbers, printing reports, and the like. All of these jobs ought to be mechanized, but it's a real nuisance to have to write a specialpurpose program in a...

tinyAVR Microcontroller Projects for the Evil Genius
tinyAVR Microcontroller Projects for the Evil Genius

CREATE FIENDISHLY FUN tinyAVR MICROCONTROLLER PROJECTS

This wickedly inventive guide shows you how to conceptualize, build, and program 34 tinyAVR microcontroller devices that you can use for either entertainment or practical purposes. After covering the development process, tools, and power supply sources, tinyAVR...

Pro J2ME Polish: Open Source Wireless Java Tools Suite
Pro J2ME Polish: Open Source Wireless Java Tools Suite

Pro J2ME Polish: Open Source Wireless Java Tools Suite is written for wireless and other mobile Java programmers who want to "polish" their efficiency and acquire in-depth knowledge about programming real-world J2ME applications. It also uncovers all common device limitations and quirks, and explains how these can be...

Distortion in RF Power Amplifiers (Artech House Microwave Library)
Distortion in RF Power Amplifiers (Artech House Microwave Library)

A treatment of distortion in RF power amplifiers. It seeks to offer guidance on designing easily linearizable systems that have low memory effects. The reader is offered a detailed understanding of how the matching impedances of a power amplifier and other RF circuits can be tuned to minimize overall distortion. It also demonstrates how to...

Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition
Unity 2018 Cookbook: Over 160 recipes to take your 2D and 3D game development to the next level, 3rd Edition

Develop quality game components and solve common gameplay problems with various game design patterns

Key Features

  • Become proficient at traditional 2D and 3D games and VR development
  • Build amazing interactive interfaces with Unity's UI system
  • Develop...
Optical Character Recognition (Wiley Series in Microwave and Optical Engineering)
Optical Character Recognition (Wiley Series in Microwave and Optical Engineering)

As optical character recognition (OCR) begins to find applications ranging from store checkout scanners to money-changing machines and postal system automation, it has become one of the most dynamic areas in information science today. Yet few volumes explore this data-oriented process without relying heavily on mathematical background...

Mastering Algorithms with Perl
Mastering Algorithms with Perl
Many programmers would love to use Perl for projects that involve heavy lifting, but miss the many traditional algorithms that textbooks teach for other languages. Computer scientists have identified many techniques that a wide range of programs need, such as:
  • Fuzzy pattern matching for text (identify misspellings!) ...
Experiments in the Machine Interpretation of Visual Motion
Experiments in the Machine Interpretation of Visual Motion

If robots are to act intelligently in everyday environments, they must have a perception of motion and its consequences. This book describes experimental advances made in the interpretation of visual motion over the last few years that have moved researchers closer to emulating the way in which we recover information about the surrounding...

Expert F# 3.0
Expert F# 3.0

Expert F# 3.0 is about practical programming in a beautiful language that puts the power and elegance of data-rich functional programming into the hands of professional developers. In combination with .NET, F# achieves unrivaled levels of programmer productivity and program clarity.

Expert F# 3.0 is:

...
Interactive Segmentation Techniques: Algorithms and Performance Evaluation (SpringerBriefs in Electrical and Computer Engineering)
Interactive Segmentation Techniques: Algorithms and Performance Evaluation (SpringerBriefs in Electrical and Computer Engineering)

This book focuses on interactive segmentation techniques, which have been extensively studied in recent decades. Interactive segmentation emphasizes clear extraction of objects of interest, whose locations are roughly indicated by human interactions based on high level perception. This book will first introduce classic graph-cut segmentation...

Algorithms: Design and Analysis (De Gruyter Textbook)
Algorithms: Design and Analysis (De Gruyter Textbook)

Algorithms play a central role both in the theory and in the practice of computing. The goal of the authors was to write a textbook that would not trivialize the subject but would still be readable by most students on their own. The book contains over 120 exercises. Some of them are drills; others make important points about the...

Parallel Program Design: A Foundation
Parallel Program Design: A Foundation

It is not often that we can welcome the advent of a new theory of programming. Twelve years ago, E.W. Dijkstra published his Discipline of Programming, which is still a definitive source-book on the development of sequential algorithms. And now Chandy and Misra have shown how Dijkstra's methods, and other more recent developments, can be...

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