 Theory of Structures: Fundamentals, Framed Structures, Plates and Shells
This book provides the reader with a consistent approach to theory of structures on the basis of applied mechanics. It covers framed structures as well as plates and shells using elastic and plastic theory, and emphasizes the historical background and the relationship to practical engineering activities. This is the first comprehensive... |  |  Near Rings, Fuzzy Ideals, and Graph Theory
Near Rings, Fuzzy Ideals, and Graph Theory explores the relationship between near rings and fuzzy sets and between near rings and graph theory. It covers topics from recent literature along with several characterizations.
After introducing all of the necessary fundamentals of algebraic systems, the book presents... |  |  Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more... |