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Adobe InDesign cs Bible
Adobe InDesign cs Bible
"Galen’s industry experience has made him a reliable source of information, and he’s well respected and trusted. His books are lively, fun, and educational."
—Shellie L. Hall, Publishing Guru and Principal of the DuckType Consultancy

If Adobe InDesign cs can do it, you can do it too ...

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Creative DSLR Photography: The ultimate creative workflow guide (Digital Workflow)
Creative DSLR Photography: The ultimate creative workflow guide (Digital Workflow)

Amongst the wealth of books aimed at helping you to understand and use your camera equipment and software, Creative DSLR Photography is a rare gem that focuses on the real art of photography and the creative, design and composition skills needed to take your work to the next level.

Beginning with the basics of visualisation...

Game Programming Golden Rules (Game Development Series)
Game Programming Golden Rules (Game Development Series)
Writing computer games is hard. Games today are complex projects that involve large teams of specialized artists and programmers. These teams are perpetually pushing technology beyond its boundaries and stretching their skills to the max. To alleviate these problems, Game Programming Golden Rules presents a series of nine "Golden Rules"...
Focal Easy Guide to Premiere Pro: For New Users and Professionals
Focal Easy Guide to Premiere Pro: For New Users and Professionals
This highly illustrated, full color book tells you all you need to know to get up and running quickly using Adobe Premiere Pro to achieve professional results. It covers the essentials, so you can apply the knowledge to your project immediately.

All the important areas are covered: set up, the interface, editing, effects, integration
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Learning from Data: Concepts, Theory, and Methods
Learning from Data: Concepts, Theory, and Methods
A learning method is an algorithm (usually implemented in software) that esti- mates an unknown mapping (dependency) between a system’s inputs and outputs from the available data, namely from known (input, output) samples. Once such a dependency has been accurately estimated, it can be used for prediction of future system...
Concise Guide to Computation Theory
Concise Guide to Computation Theory

What is the theory of computation all about? The theory of computation embodies the principle by which computers have become the basis of modern digital technology, which makes a computer perform as desired, and which, consequently, has led to the prosperity of our advanced information society (just as physical sciences constitute the...

Adobe InDesign CS5 on Demand
Adobe InDesign CS5 on Demand

Need answers quickly? Adobe InDesign CS5 on Demand provides those answers in a visual step-by-step format. We will show you exactly what to do through lots of full color illustrations and easy-to-follow instructions.

 

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XML and FrameMaker
XML and FrameMaker
This book is about XML and, specifically, Adobe® FrameMaker® 7.x. If you are working with a later version of FrameMaker, some procedures or settings shown in this text may need to be adjusted. This book was also written and edited using FrameMaker 7.0 and 7.1.

XML is a technology buzzword and a format that
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Source SDK Game Development Essentials
Source SDK Game Development Essentials

Develop engaging and immersive mods with Source SDK

Overview

  • Create maps and mods using the tools provided with Source SDK
  • Learn how to use Hammer to create your own game worlds
  • Create goal-driven A.I. sequences and scripts
  • Master Source SDK tools with ease...
CGI Programming on the World Wide Web (Nutshell Handbook)
CGI Programming on the World Wide Web (Nutshell Handbook)
O'Reilly has done it again! This is my favorite book yet on writing CGI scripts with Perl (5.0). The extensive use of real world applications you can try while learning, and the great examples of how to have CGI interact with databases are especially useful. I suspect I shall order several copies for some of our staff who are new to CGI. Although...
Sams Teach Yourself Shell Programming in 24 Hours
Sams Teach Yourself Shell Programming in 24 Hours
The vast majority of users utilize the Korn Shell or some variant of the Bourne Shell, such as bash. Sams Teach Yourself Shell Programming in 24 Hours covers these shells. It begins with a generalized tutorial of Unix and tools and then moves into detailed coverage of shell programming. Sams Teach Yourself Shell Programming in 24...
Java For Students (6th Edition)
Java For Students (6th Edition)

This book is for novices

If you have never done any programming before - if you are a complete novice - this book is for you. This book assumes no prior knowledge of programming. It starts from scratch. It is written in a simple, direct style for maximum clarity. It is aimed at first level students at universities and...

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