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CMOS PLL Synthesizers: Analysis and Design (The International Series in Engineering and Computer Science)
CMOS PLL Synthesizers: Analysis and Design (The International Series in Engineering and Computer Science)
Thanks to the advance of semiconductor and communication technology,
the wireless communication market has been booming in the last two
decades. It evolved from simple pagers to emerging third-generation (3G)
cellular phones. In the meanwhile, broadband communication market has
also gained a rapid growth. As the market always
...
Moving Objects Databases (The Morgan Kaufmann Series in Data Management Systems)
Moving Objects Databases (The Morgan Kaufmann Series in Data Management Systems)
This book represents a milestone in the synthesis of temporal and spatial database concepts and techniques. It unifies and organizes the existing research into a coherent whole and presents substantial new results and approaches in many areas. In each case it begins with what is known, then it introduces the new concepts in an abstract and...
Home Networking Do-It-Yourself For Dummies
Home Networking Do-It-Yourself For Dummies

Fifty years ago, most households had only one television and one telephone. As the price of these technological marvels dropped, families began purchasing additional televisions and telephones — and the home network was born!

Think about it: Your televisions are basically networked together on a cable network. Okay, not a...

Designing for Small Screens: Mobile Phones, Smart Phones, PDAs, Pocket PCs, Navigation Systems, MP3 Players, Game Consoles
Designing for Small Screens: Mobile Phones, Smart Phones, PDAs, Pocket PCs, Navigation Systems, MP3 Players, Game Consoles

The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on larger screens can be implemented on the small screen. A multitude of different devices with dissimilar technical specifications fall under the category of small- screen interfaces. Devices in...

Design and Performance of 3G Wireless Networks and Wireless LANs
Design and Performance of 3G Wireless Networks and Wireless LANs
Cellular phones, especially those enabled by second-generation
telecommunication systems, have had tremendous impacts on our daily lives.
In some countries such as India, the number of cellular phone subscribers
has far exceeded the number of wired phone subscribers. Meanwhile, the
Internet has also significantly changed our
...
Building Embedded Linux Systems
Building Embedded Linux Systems
There's a great deal of excitement surrounding the use of Linux in embedded systems -- for everything from cell phones to car ABS systems and water-filtration plants -- but not a lot of practical information. Building Embedded Linux Systems offers an in-depth, hard-core guide to putting together embedded systems based on Linux.
...
Embedded Systems: Hardware, Design and Implementation
Embedded Systems: Hardware, Design and Implementation

Covers the significant embedded computing technologies—highlighting their applications in wireless communication and computing power

An embedded system is a computer system designed for specific control functions within a larger system—often with real-time computing constraints. It is embedded as part of a...

Excel PivotTables and Charts
Excel PivotTables and Charts

These are powerful, flexible, and complex tools, and most Excel users never tap their full potential. But you can, with Peter Aitken's step-by-step tutorials, understandable instructions, and detailed explanations. You'll learn to create and use PivotTables and charts from the simplest to the most complex.

This book will help you...

Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
Mobile 3D Graphics: with OpenGL ES and M3G (The Morgan Kaufmann Series in Computer Graphics)
Graphics and game developers must learn to program for mobility. This book will teach you how.

"This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D interactive experiences on their
...
Computer Networks (5th Edition)
Computer Networks (5th Edition)

This book is now in its fifth edition. Each edition has corresponded to a different phase in the way computer networks were used. When the first edition appeared in 1980, networks were an academic curiosity. When the second edition appeared in 1988, networks were used by universities and large businesses. When the third edition appeared in...

Flash Enabled: Flash Design and Development for Devices
Flash Enabled: Flash Design and Development for Devices

Flash Enabled guides Flash designers & developers in creating content and applications for multiple devices with Flash and other tools. Focusing on the Pocket PC platform, this book also discusses considerations in developing Flash for set-top box systems, cell phones, and lays the...

Computer Architecture, Fifth Edition: A Quantitative Approach (The Morgan Kaufmann Series in Computer Architecture and Design)
Computer Architecture, Fifth Edition: A Quantitative Approach (The Morgan Kaufmann Series in Computer Architecture and Design)

The computing world today is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation today. The Fifth Edition of Computer Architecture focuses on this dramatic shift, exploring the ways in which software and technology in the cloud are accessed...

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