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Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym
Reinforcement Learning with TensorFlow: A beginner's guide to designing self-learning systems with TensorFlow and OpenAI Gym

Leverage the power of reinforcement learning techniques to develop self-learning systems using TensorFlow

Key Features

  • Explore reinforcement learning concepts and their implementation using TensorFlow
  • Discover different problem-solving methods for reinforcement...
Enterprise DevOps Framework: Transforming IT Operations
Enterprise DevOps Framework: Transforming IT Operations

Transform your IT organization from one weighed down by set practices to one with a DevOps culture and a cloud-first strategy that is optimized by automation and other lean practices. In this engaging read, you will discover the opportunities, challenges, lessons, and rewards that CA Technologies encountered when making their agile...

Fundamentals of Probability and Statistics for Engineers
Fundamentals of Probability and Statistics for Engineers
This book was written for an introductory one-semester or two-quarter course in probability and statistics for students in engineering and applied sciences. No previous knowledge of probability or statistics is presumed but a good understanding of calculus is a prerequisite for the material.

The development of this book was guided by a
...
Cybersecurity – Attack and Defense Strategies: Infrastructure security with Red Team and Blue Team tactics
Cybersecurity – Attack and Defense Strategies: Infrastructure security with Red Team and Blue Team tactics

Enhance your organization's secure posture by improving your attack and defense strategies

Key Features

  • Gain a clear understanding of the attack methods, and patterns to recognize abnormal behavior within your organization with Blue Team tactics.
  • Learn to unique...
Modern Control Technology: Components and Systems
Modern Control Technology: Components and Systems
Modern Control Technology: Components and Systems, 2nd Edition provides an introduction to automatic control systems and components that is both comprehensive and up-to-date. Logically organized, this book takes the reader on a journey through a control system. Each chapter examines a different functional part, followed by discussion of control...
Distributed and Parallel Systems: From Cluster to Grid Computing
Distributed and Parallel Systems: From Cluster to Grid Computing
The sixthAustrian-HungarianWorkshop onDistributed and Parallel Systems is organized jointly byUniversity of Innsbruck and theMTASZTAKIComputer and Automation Research Institute. The series of workshops started as a small regional meeting early in the nineties, and since then it evolved a lot and became an acknowledged international scientific...
Practical Tableau: 100 Tips, Tutorials, and Strategies from a Tableau Zen Master
Practical Tableau: 100 Tips, Tutorials, and Strategies from a Tableau Zen Master

Whether you have some experience with Tableau software or are just getting started, this manual goes beyond the basics to help you build compelling, interactive data visualization applications. Author Ryan Sleeper, one of the world’s most qualified Tableau consultants, complements his web posts and instructional videos with...

Avanti! (Italian)
Avanti! (Italian)

Informed by second-language acquisition research and supported by cutting-edge digital tools, the complete Avanti! program creates a dynamic learning environment that fosters communication and motivates students to succeed. With Connect and LearnSmart, Avanti's learning platform gives instructors...

Mastering UI Development with Unity: An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018
Mastering UI Development with Unity: An in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018

Master Game UI system by creating captivating user interface components with Unity 5 through Unity 2018 and C#. Learn about UI texts, images, world space UI, mobile-specific UI and much more.

Key Features

  • Develop a game UI with both technical and aesthetic considerations
  • ...
Designing Virtual Reality Systems: The Structured Approach
Designing Virtual Reality Systems: The Structured Approach
Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting.

This book is organized so that it follows a spiral development process for each stage, describing the...

Ivor Horton's Beginning Java
Ivor Horton's Beginning Java

Find out why thousands have turned to Ivor Horton for learning Java

Ivor Horton's approach is teaching Java is so effective and popular that he is one of the leading authors of introductory programming tutorials, with over 160,000 copies of his Java books sold. In this latest edition, whether you're a beginner or an...

Event-Based Programming: Taking Events to the Limit
Event-Based Programming: Taking Events to the Limit

Languages like C#, VB .NET, and Delphi include built-in support for events, and these events become very powerful when they connect the objects and components of a system. Events make it possible for such parts to interact without any coupling. And the resulting parts can be developed and tested individually--which keeps the code clean and...

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