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 How to Cheat in 3ds Max 2011: Get Spectacular Results Fast
THE TECHNIQUES DESCRIBED in this book assume a basic
grasp of 3ds Max. But with so many options to choose
from, it’s easy to get lost in all the tools, buttons, and
menus.
Not all features are created equal. This chapter goes over
the fundamentals of 3ds Max with an eye toward the
most important tools and how you... |  |  Object-Oriented and Classical Software Engineering
"Classical and Object-Oriented Software Engineering, 7/E" presents an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques. The coverage of both Agile processes and Open Source Software has been considerably expanded. In addition, the Osbert Oglesby running case study... |  |  3D Art Essentials: The Fundamentals of 3D Modeling, Texturing, and Animation
This book was written to give beginning 3D artists a map
through the art and how to get involved in the 3D industry. You
can use this book by reading all the way through it cover to cover
with or without doing the tutorials, by picking and choosing
chapters based on gaps you want to fill, or as a quick reference to
a concept you... |
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 Objective-C Phrasebook (Developer's Library)
Objective-C Phrasebook gives you the code phrases you need to quickly and effectively complete your programming projects with Objective-C, on systems including iOS and Mac OS X.
Concise and Accessible
Easy to... |  |  |  |  Apple Pro Training Series: Aperture 3
Welcome to the official Apple Pro Training course for Aperture, the
powerful photo editing and management software from Apple. This
book includes a variety of real-world photography projects, which are
used as clear examples of the way Aperture works, from import and
organization to image editing and output.
Whether... |
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