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C# Game Programming Cookbook for Unity 3D
C# Game Programming Cookbook for Unity 3D

This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before.

New to this...

The Driver: My Dangerous Pursuit of Speed and Truth in the Outlaw Racing World
The Driver: My Dangerous Pursuit of Speed and Truth in the Outlaw Racing World

On his deathbed, Alex Roy's father dropped tantalizing hints about the notorious Cannonball Run of the 1970s, the utterly illegal high-speed nonstop race from New York to L.A. that was nothing at all like the one portrayed in the Burt Reynolds movie.

Inspired by his father's dying words, and against the advice of his loyal,...

Programming Video Games for the Evil Genius
Programming Video Games for the Evil Genius
IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guide goes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In...

.NET Windows Forms Custom Controls
.NET Windows Forms Custom Controls

The intent of this book is to teach .NET developers the skills necessary to create their own leading edge custom controls. The art of creating custom controls has never been truly explored in detail, often the examples provided are trivial and do not begin to explore the requirements need for a commercial quality custom control. This book will...

Be Fast or Be Gone: Racing the Clock with Critical Chain Project Management
Be Fast or Be Gone: Racing the Clock with Critical Chain Project Management
Mike Knight, an executive in a semiconductor firm, learns that his eight-year-old son Tim has a rare form of brain cancer. Tim's best hope for long-term survival is a drug called Supragrel. Unfortunately, Supragrel is still in early clinical trials and may reach the market too late. Mike makes the agonizing decision to quit his job and go to...
Learn to Tango with D
Learn to Tango with D
In recent years, much work has been put into creating programming languages that embody a blend of many of the most admired characteristics of their predecessors. One such language is D, which provides developers with the speed of languages such as C and C++ combined with the power and flexibility of languages such as Ruby and Python....
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
What a decade of advancements in interactive game technology—to think that only 10 to 15 years ago we were pushing the envelope with car models for PC games that could today run glitch-free in many mobile phone games. We’re certainly experiencing an exciting era in game development! However, this neverrelenting...
WPF Recipes in C# 2008: A Problem-Solution Approach (Expert's Voice in .Net)
WPF Recipes in C# 2008: A Problem-Solution Approach (Expert's Voice in .Net)
WPF offers amazing new opportunities to .NET programmers in terms of the user interfaces they can deliver to their customers. But this significant technological advance comes with a steep learning curve, requiring the programmer to learn new classes, new syntax, and an entirely new approach to UI development.

Although WPF has been generally...

Unity 4.x Game AI Programming
Unity 4.x Game AI Programming

Use your basic knowledge of Unity3D to add effective artificial intelligence to your games. This tutorial will take you through all the essentials, from flocking to pathfinding, from navigation graphs to behavior trees.

Overview

  • A practical guide with step-by-step instructions and example projects to...
Game Programming with Silverlight
Game Programming with Silverlight

Learn to program fun and challenging games using Silverlight, a rich, web-based application that is ideal for rapid, casual game development. "Game Programming with Silverlight" shows anyone interested in game design and development how to build web-based games using any of the major operating systems and browsers. This...

Professional XNA Game Programming: For Xbox 360 and Windows
Professional XNA Game Programming: For Xbox 360 and Windows

You haven't experienced the full potential of Xbox 360 or Windows until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA...

C# and the .Net Framework: The C++ Perspective
C# and the .Net Framework: The C++ Perspective
This book covers topics ranging from the general principles of .NET through the C# language and how its used in ASP.NET and Windows Forms. Written by programmers for programmers, the content of the book is intended to get readers over the hump of the .NET learning curve and provide solid practical knowledge that will make developers productive from...
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