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 Introducing Maya 2011
A practical, step-by-step guide to Maya 2011
Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples... |  |  Nanomaterials: New Research
Materials science includes those parts of chemistry and physics that deal with the properties of materials. It encompasses four classes of materials, the study of each of which may be considered a separate field: metals; ceramics; polymers and composites. Materials science is often referred to as materials science and engineering because it... |  |  Astrophysics: A New Approach (Astronomy and Astrophysics Library)
For a quantitative understanding of the physics of the universe - from the solar system through the milky way to clusters of galaxies all the way to cosmology - these edited lecture notes are perhaps among the most concise and also among the most critical ones: Astrophysics has not yet stood the redundancy test of laboratory physics, hence... |
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 Mastering Autodesk Maya 2011
A beautifully-packaged, advanced reference on the very latest version of Maya
If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book... |  |  LEGO Software Power Tools, With LDraw, MLCad, and LPub
Create Virtual 3D LEGO Models Using LEGO Software Power Tools LEGO Master Builders have created a powerful set of tools that are distributed as freeware to the LEGO community to assist LEGO fans in their building adventures. Until now, these tools have been difficult to find, and even more difficult to configure to work with one another.... |  |  |
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 GPU Computing Gems Emerald Edition (Applications of GPU Computing Series)
We are entering the golden age of GPU computing. Since the introduction of CUDA in 2007, more
than 100 million computers with CUDA-capable GPUs have been shipped to end users. Unlike the
previous GPGPU shader programming models, CUDA supports parallel programming in C. From my
own experience in teaching CUDA programming, C programmers... |  |  How to Cheat in 3ds Max 2011: Get Spectacular Results Fast
THE TECHNIQUES DESCRIBED in this book assume a basic
grasp of 3ds Max. But with so many options to choose
from, it’s easy to get lost in all the tools, buttons, and
menus.
Not all features are created equal. This chapter goes over
the fundamentals of 3ds Max with an eye toward the
most important tools and how you... |  |  Machine Perception
The field of machine perception concerns the building of machines
that sense and interpret their environments. This book is about visual
perception. Potential applications for such systems include tasks such as
automation of industrial processes of inspection and assembly,
automated medical x-ray diagnosis, vehicle guidance and... |
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