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 EJB CookbookAll but two recipes in this book are based on the EJB 2.0 specification. The recipes on creating EJB web service endpoints and the EJB timer service are based on the EJB 2.1 specification. In a few chapters, the book covers other technologies or frameworks where appropriate. In fact, this book makes use of XDoclet, log4j, Ant, and Cactus. For... |  |  Peer to Peer Computing: The Evolution of a Disruptive TechnologyPeer to Peer Computing: The Evolution of Disruptive Technology takes a holistic approach to the affects P2P Computing has on a number a disciplines. Some of those areas covered within this book include grid computing, web services, bio-informatics, security, finance and economics, collaboration, and legal issues. Unique in its approach, Peer to... |  |  Mastering UML with Rational Rose 2002Design More Efficient Applications with the Leading Visual Modeler
Mastering UML with Rational Rose 2002 offers expert instruction in both areas you need to master if you want to develop flexible object-oriented applications: the Unified Modeling Language and the latest version of Rational Rose, the world’s... |
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 Debian GNU/Linux BibleIf Debian GNU/Linux can do it, you can do it too … Whether you're a Linux newcomer looking for foolproof installation tips or a Debian GNU/ veteran who wants the scoop on the latest security enhancements, this authoritative guide delivers all the information you need to make the most of the Debian GNU/ "potato" release. From... |  |  Selected Styles in Web-based Educational ResearchWeb-based teaching has become ubiquitous in education and training departments around the world. Yet, few believe the Web to be a total solution to education. Simple provision of software management tools does not guarantee continuous student collaboration. Also, the current status of online collaborative environments does not match the variety of... |  |  Game Interface DesignThe interface is the heart and soul of a video game: it is the integral piece that allows a player to interact with the game. In order to create a great interface, you must carefully plan every detail. "Game Interface Design" helps you outline each step and define the goals for your interface. It covers the interface from the first image... |
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