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The Web Designer's Roadmap
The Web Designer's Roadmap
Welcome to another book about web design! Well, actually, this one’s different. This book will also delve into the creative side of designing for theWeb, including a look at art history and some sources of inspiration for the intrepid web designer. In the main, we’ll be discussing the phases of the design...
The Art of LEGO MINDSTORMS NXT-G Programming
The Art of LEGO MINDSTORMS NXT-G Programming

This book is about learning how to write programs for LEGO MINDSTORMS NXT robots. The LEGO MINDSTORMS software and its NXT-G programming language are powerful tools that make it easy to write custom programs. This book will teach you how to get the most out of the NXT-G language as you acquire the programming skills necessary to...

WordPress for Business Bloggers
WordPress for Business Bloggers

Blogging has been part of the web landscape for over a decade and has matured into a ubiquitous mode of live communication. The power of blogging has been recognized by the business community, and canny marketers view it as a powerful weapon in their digital arsenal. Done well, blogging can bring myriad benefits to businesses of any size....

Silverlight 4 Unleashed
Silverlight 4 Unleashed

Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio and Expression Blend!

Using Silverlight 4, you can build richer and more powerful applications than ever before, and deploy them seamlessly in browsers, on desktop...

Musical Performance: A Comprehensive Approach: Theory, Analytical Tools, and Case Studies
Musical Performance: A Comprehensive Approach: Theory, Analytical Tools, and Case Studies

This book is a first sketch of what the overall field of performance could look like as a modern scientific field but not its stylistically differentiated practice, pedagogy, and history. Musical performance is the most complex field of music. It comprises the study of a composition’s expression in terms of...

Getting Started with Processing
Getting Started with Processing

Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and...

Fringe Knowledge for Beginners
Fringe Knowledge for Beginners

The last half of my life has been spent in the active pursuit of truth. In the following pages I sketch the broadest map of what I have learned in the fewest words possible. You will not find proof between the covers of this book, rather ideas and principles that give you understanding and perspective on proof existing all around and within...

Evolution of Physics
Evolution of Physics

BEFORE you begin reading, you rightly expect some simple questions to be answered. For what purpose has this book been written? Who is the imaginary reader for whom it is meant?

It is difficult to begin by answering these questions clearly and convincingly. This would be much easier, though quite superfluous, at the end of the...

Expert PHP 5 Tools
Expert PHP 5 Tools

Even if you find writing PHP code easy, writing code that is efficient and easy to maintain and reuse is not so straightforward. Self-taught PHP developers and programmers transitioning from other languages often lack the knowledge to work with PHP on an enterprise level. They need to take their PHP development skills to that level by...

Information Technology and Product Development (Annals of Information Systems)
Information Technology and Product Development (Annals of Information Systems)

Infusing new products into a company or organization’s product is imperative for the growth of that organization. In addition, New Product Development (NPD) does not necessarily happen in one place over a defined period of time. NPD is most often distributed in both space and time across a wide range of entities. Therefore, distributed...

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back...

Logic and Philosophy of Mathematics in the Early Husserl (Synthese Library)
Logic and Philosophy of Mathematics in the Early Husserl (Synthese Library)

Logic and Philosophy of Mathematics in the Early Husserl focuses on the first ten years of Edmund Husserl’s work, from the publication of his Philosophy of Arithmetic (1891) to that of his Logical Investigations (1900/01), and aims to precisely locate his early work in the fields of logic, philosophy of logic and philosophy of mathematics....

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