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Software Engineering Best Practices: Lessons from Successful Projects in the Top Companies
Software Engineering Best Practices: Lessons from Successful Projects in the Top Companies

Proven techniques for software development success

In this practical guide, software-quality guru Capers Jones reveals best practices for ensuring software development success by illustrating the engineering methods used by the most successful large software projects at leading companies such...

Programming the Cell Processor: For Games, Graphics, and Computation
Programming the Cell Processor: For Games, Graphics, and Computation

Make the Most of IBM’s Breakthrough Cell Processor in Any Gaming, Graphics, or Scientific Application

 

IBM’s Cell processor delivers truly stunning computational power: enough to satisfy even the most demanding gamers and graphics...

Classic Home Video Games, 1985-1988: A Complete Reference Guide
Classic Home Video Games, 1985-1988: A Complete Reference Guide

More than any other companies in the history of electronic gaming, Nintendo, Sega, and later Sony established video games as a lifestyle, a hobby that would endure beyond the “video game craze” of the ’70s. Following the Great Implosion of ’83, as the Age of Atari crumbled, game console and software sales tanked and...

Propellerhead Record Ignite!
Propellerhead Record Ignite!

Propellerhead Record is the brand new recording software from Propellerhead (makers of the popular Reason synthesizer program). Designed for any musician, Record provides users with unlimited audio tracks, world class effects and mixing gear, and an intuitive, straightforward interface for a hands-on approach to capturing performances....

C# Game Programming: For Serious Game Creation
C# Game Programming: For Serious Game Creation

Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows...

Distributed Game Development: Harnessing Global Talent to Create Winning Games
Distributed Game Development: Harnessing Global Talent to Create Winning Games

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games...

The Art and Science of Digital Compositing, Second Edition
The Art and Science of Digital Compositing, Second Edition

*The classic reference, with over 25,000 copies in print, has been massively expanded and thoroughly updated to include state-of-the-art methods and 400+ all-new full color images!

At ILM, compositing is one of the most important tools we use. If you want to learn more, this excellent 2nd-edition is detailed with hundreds of
...

Special Edition Using WordPerfect 12
Special Edition Using WordPerfect 12

This must have reference on WordPerfect 12, is crammed full with tips, tricks, and practical examples not found anywhere else.

This is the most comprehensive and up-to-date book on the market today.

Title is backed and promoted by WordPerfect Universe (most popular WP site), and wpwriter.com (one of the top 3 WP web...

Steps in Scala: An Introduction to Object-Functional Programming
Steps in Scala: An Introduction to Object-Functional Programming

Scala is a relatively new programming language that was designed by Martin Odersky and released in 2003. The distinguishing features of Scala include a seamless integration of functional programming features into an otherwise objectoriented language. Scala owes its name to its ability to scale, that is, it is a language that can grow by...

MEL Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)
MEL Scripting for Maya Animators (The Morgan Kaufmann Series in Computer Graphics)

Between 1997 and 2002, AliaslWavefront's Maya has found wide acceptance in the animation, visual effects, and games communities, in large part because of the tremendous extent that it encourages customization through developing plug-ins and scripting in Maya Embedded Language (MEL). Major studios, including Disney, Dreamworks,...

Developing Android Applications with Flex 4.5
Developing Android Applications with Flex 4.5

The Android mobile operating system was first introduced in the fall of 2008 as part of the G1 handset. Android began to gain some momentum as major device manufactures like Motorola, HTC, Sony, and Samsung adopted Android to run on their hardware. As the number of available devices began to grow (allowing mobile customers a wide...

Drupal 7 Fields/CCK Beginner's Guide
Drupal 7 Fields/CCK Beginner's Guide

Drupal is changing the way we create a feature and content-rich website. When I created my first web-based Content Management System (CMS) website in Drupal, I was amazed at the power of the Drupal CMS system. It allows me to rapidly create a high quality web application in a short period of time without sacrificing the application...

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