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Documenting Software Architectures: Views and Beyond"This book is of immense value. It should save you months of trials and errors, lots of undeserved hassle, and many costly mistakes that could potentially jeopardize the whole endeavor. It will become an important reference on the shelf of the software architect."—From the Foreword by Philippe Kruchten,... | | Game Programming for Teens
Hey, reader. Thanks for reading and/or buying my book. I am really thankful for it.
What is programming? Programming, according to Dictionary.com, is ‘‘a set of coded instructions that enables a machine, especially a computer, to perform a desired sequence of operations.’’ In other words, programming allows... | | The SparkFun Guide to Processing: Create Interactive Art with Code
Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code.
The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the... |
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MCTS Windows Vista Client Configuration Passport (Exam 70-620)From the #1 Name in Professional Certification
Get on the fast track to becoming a Microsoft Certified Technology Specialist with this affordable, portable study tool. Inside, Microsoft Certified Trainer Brian Culp will guide you on your career path, providing expert tips and sound advice along the way. With an... | | | | Add Audio and Video to Your Site: The Mini Missing Manual
Nothing spices up a website like a cool sound effect (think ker-thunk as a visitor presses a button) or an embedded video. In this Mini Missing Manual, you’ll learn how to add several kinds of media files to your site: background music, a MIDI player, sound effects, and videos.
You’ll also find out where you can... |
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Ultimate Game Programming with DirectX
Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you'll... | | LiveCode Mobile Development Hotshot
Create your own exciting applications with 10 fantastic projects
Overview
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Create your own mobile games and apps using LiveCode
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Develop user interfaces for mobile devices
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Use databases and advanced features of LiveCode
In Detail
There are... | | Unity 4.x Game Development by Example Beginner's Guide
A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x
Overview
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Learn the basics of the Unity 3D game engine by building five small, functional game projects
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Explore simplification and iteration techniques that will make you more successful as a game...
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Management of Hazardous Energy: Deactivation, De-Energization, Isolation, and Lockout
Hazardous energy present in systems, machines, and equipment has injured, maimed, and killed many workers. One serious injury can stop the growth of your business in its tracks. Management of Hazardous Energy: Deactivation, De-Energization, Isolation, and Lockout provides the practical tools needed to assess hazardous energy in... | | | | |
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