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Learning LibGDX Game Development, Second Edition
Learning LibGDX Game Development, Second Edition

Wield the power of the LibGDX framework to create a cross-platform game

About This Book

  • Write your game code once and run it on a multitude of platforms using LibGDX
  • Learn about the key features of LibGDX that will ease and speed up your development cycles
  • An...
Fast Track Visual C++(r) 6.0 Programming
Fast Track Visual C++(r) 6.0 Programming
Get up to speed with the latest version of Visual C++. What makes Fast Track the C++ guide of choice is leading expert Steve Holzner's practical approach to learning by example. Cutting right to the core of issues crucial to programmers, this book begins with a brief refresher course and then moves quickly onto the skills that really count:...
Microsoft .NET for Visual FoxPro Developers
Microsoft .NET for Visual FoxPro Developers
I asked myself this question when early releases of .NET first arrived on the scene. Visual FoxPro allowed me to do pretty much anything I wanted, from building single-tier applications with a VFP back end, all the way to building distributed Internet applications accessing clientserver data.

Then, I started to dive into the .NET
...
I Married an eBay Maniac
I Married an eBay Maniac
Has your spouse been spending more and more time on the computer? Do they hide the screen when you walk in the room? Have new items been appearing in your house while your older possessions seem to disappear? Perhaps the explanation is in "it" - eBay mania! 

 

I Married...

Combustion Processes in Propulsion: Control, Noise, and Pulse Detonation
Combustion Processes in Propulsion: Control, Noise, and Pulse Detonation
"This collection represents the current state-of-the-art in combustion research for air-breathing chemical propulsion. Nearly an equal mix of computational and experimental results are presented from the major players in Pulse Detonation Engines research, providing the reader with a thorough overview of the contemporary technical issues...
ZBrush 4 Sculpting for Games: Beginner's Guide
ZBrush 4 Sculpting for Games: Beginner's Guide

Since ZBrush was released, it dramatically changed the way game art is created. It is unmatched in its speed for creating highly detailed models and thus, is widely used in the games and film industry. We could even say that if you want to be a game artist today, ZBrush is considered a standard.

A few years ago, ZBrush was used...

Pro SharePoint 2010 Development for Office 365
Pro SharePoint 2010 Development for Office 365
Welcome to the world of customization and development for SharePoint Online in Office 365. Although Office 365 offers lots of opportunities for businesses and developers, it also represents a different development and deployment paradigm from what most SharePoint developers are accustomed to in a traditional on-premise environment....
Pro Windows Phone App Development
Pro Windows Phone App Development

The Windows Phone 8 platform provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. Pro Windows Phone App Development, Third Edition, helps you unlock the potential of this platform and create dazzling, visually rich, and highly functional...

WCDMA for UMTS: HSPA Evolution and LTE
WCDMA for UMTS: HSPA Evolution and LTE
Written by leading experts in the field, the first edition of WCDMA for UMTS quickly became established as the best-selling and most highly respected book on the air interface of 3G cellular systems.  Fully revised and updated, the fourth edition now covers the key features of 3GPP Release ‘7 ensuring its position as the leading...
C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers
C# 3.0 Pocket Reference: Instant Help for C# 3.0 Programmers

This book is for busy programmers who want a succinct and yet readable guide to C# 3.0 and LINQ. C# 3.0 Pocket Reference tells you exactly what you need to know, without long introductions or bloated samples. Despite its conciseness, this book doesn't skimp on depth or detail, and embraces the...

Integrated Circuit Design for High-Speed Frequency Synthesis (Artech House Microwave Library)
Integrated Circuit Design for High-Speed Frequency Synthesis (Artech House Microwave Library)
Frequency synthesizers are used in everything from wireless and wireline communications to waveform generation, but until now circuit design expertise in this area has been scattered in numerous trade publications and papers. This one-stop resource gives circuit designers all the straight-from-the-lab techniques, procedures, and applications they...
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
It’s hard to believe the runaway popularity XNA has achieved in the short period of time since it was released in late 2006. At that time, I got together with a couple friends to check out (with some trepidation, I must confess) whether games really could be written in managed code.

We were very excited, and everyone wanted to know
...
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