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Handbook of Research on Mobile MultimediaThe demand for mobile access to data no matter where the data is stored and where the user happens to be, in addition to the explosive growth of the Internet and the rising popularity of mobile devices, are among the factors that have created a dynamic business environment, where companies are competing to provide customers access to information... | | | | Physics Modeling for Game ProgrammersProgrammers who want to include 3D math and physics in a game have to wade through physics textbooks and dreary tomes on linear algebra and group theory, only to find that the material is too abstract to be used directly in their games. This book gives readers the skills they want and need to incorporate real physics into their games. As they work... |
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Apple Boot Camp Public Beta First LookUnlike emulation systems such as Microsoft's Virtual PC, Apple's new Boot Camp takes advantage of the fact that your new Intel-equipped iMac, Mac mini or MacBook Pro uses the same type of Intel processor that normal Windows PCs use, allowing you to now run Windows XP on your Intel-equipped Mac at full speed. While most of the information currently... | | IP Multimedia Subsystem (IMS) HandbookThe IP multimedia subsystem (IMS), established as the foundation for future wireless and wireline convergence, is the bedrock that will facilitate easy deployment on new, rich, personalized multimedia communication services that mix telecom and data services. Designers, planners, and researchers of communication systems will need to make full use... | | |
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