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| | Ants, Bikes, and Clocks: Problem Solving for UndergraduatesMathematics educators agree that problem solving is one of the essential skills their students should possess, yet few mathematics courses or textbooks are devoted entirely to developing this skill. Supported by narrative, examples, and exercises, Ants, Bikes, and Clocks: Problem Solving for Undergraduates is a readable and enjoyable text designed... | | Calculus Workbook For Dummies (Dummies Series)From differentiation to integration — solve problems with ease
Got a grasp on the terms and concepts you need to know, but get lost halfway through a problem or, worse yet, not know where to begin? Have no fear! This hands-on guide focuses on helping you solve the many types of calculus problems you encounter in a... |
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Streetsmart Guide to Valuing a StockValue and trust are two of the biggest question marks in today's tumultuous stock markets. Value because investors burned by the recent tech collapse are once again insisting that stocks provide some meat along with the sizzle, and trust because--for obvious reasons--investors... | | Molecular Computation Models: Unconventional ApproachesWith the increasing complexity of software systems and their widespread growth into many aspects of our lives, the need to search for new models, paradigms, and ultimately, technologies, to manage this problem is evident. The way nature solves various problems through processes evolving during billions of years was always an inspiration to many... | | 3D Game Programming for Teens"3D Game Programming for Teens" is a comprehensive, step-by-step introduction to 3D game programming for both teenagers and non-programmers. Organized into three parts, the book begins with an introduction to the game development industry, the game development process, and game engines including WildTangent. Part two covers JavaScript and... |
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