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Android UI Fundamentals: Develop &Design (Develop and Design)
Android UI Fundamentals: Develop &Design (Develop and Design)
There is a revolution happening in the technology industry. Touchscreen interfaces, combined with low-cost and ubiquitous smartphones, have created a perfect storm for disruptive innovation. Android is at the forefront of this change, bringing a free and open-source platform on which developers can create the next generation of...
iPhone Game Development (Developer Reference)
iPhone Game Development (Developer Reference)

New Apple Developer Series!

A technical and business guide to creating and selling iPhone games

If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up...

The Adobe Photoshop CS3 Book for Digital Photographers
The Adobe Photoshop CS3 Book for Digital Photographers

Scott Kelby was honored with Professional Photographer magazine’s highly coveted 2008 Hot One Award for The Adobe Photoshop CS3 Book for Digital Photographers. Here’s what Jeff Kent, the Hot One Editor at Professional Photographer, has to say about the book: “In a how-to published by Peachpit Press, Scott Kelby,...

Ecosystem Engineers, Volume 4: Plants to Protists (Theoretical Ecology Series)
Ecosystem Engineers, Volume 4: Plants to Protists (Theoretical Ecology Series)
The purpose of this collection is to present some of the diversity of ideas and studies about species that can be classifi ed as “ecosystem engineers.” As with any developing concept, we fi nd disagreement about the meaning and usefulness of this term in the literature and among ourselves. The idea for the book...
Microsoft XNA 4.0 Game Development Cookbook
Microsoft XNA 4.0 Game Development Cookbook
The Microsoft XNA 4.0 Game Development Cookbook is all about what happens once you've completed the various introductory tutorials, and want to create something with a little more substance.

In this book, you'll find examples of how to flesh out some of the more complex, or initially less intuitive, pieces
...
Packaging the Brand: The Relationship Between Packaging Design and Brand Identity (Required Reading Range)
Packaging the Brand: The Relationship Between Packaging Design and Brand Identity (Required Reading Range)

 

Welcome to Packaging the Brand, a book that will introduce you to the design and creation of packaging as it forms part of the product branding process. This book aims to explore the many different ways by which brands come to be packaged and to consider
...
Sony Vegas Pro 11 Beginner's Guide
Sony Vegas Pro 11 Beginner's Guide
The Beginner's Guide to Sony Vegas Pro 11 is a great education and revision tool for the users of this powerful video editing software package. By working through the tutorial projects, the reader will gain a strong understanding of how the software works and the processes for creating exciting video projects. For the...
Production Planning with SAP APO (2nd Edition)
Production Planning with SAP APO (2nd Edition)
With SAP Advanced Planning & Optimization (SAP APO) or SAP Sup- ply Chain Management (SAP SCM), SAP has offered a powerful system to support a whole range of processes in supply chain management for years now. The APO-PP/DS (Production Planning/Detailed Scheduling) software is used for plant-specific production planning and...
Playful Design
Playful Design
Playful Design is primarily written for designers of conventional software, websites, mobile apps, and other computer-mediated user experiences who are looking for novel approaches to creating compelling, satisfying, and enjoyable designs. It’s well suited to anyone who specializes in human-computer interaction, digital...
LiveCode Mobile Development Beginner's Guide
LiveCode Mobile Development Beginner's Guide
Everyone you know has a smart mobile device of some kind. You probably own several! The general idea of having utility applications on a phone is not new, and even cell phone and PDA games have existed for years, but the way that the iPhone used touch instead of a stylus or keyboard, and gestures to reduce the number of steps to do...
Selenium 2 Testing Tools: Beginner's Guide
Selenium 2 Testing Tools: Beginner's Guide
Selenium WebDriver is the most used tool for browser automation. This book shows developers and testers how to create automated tests using a browser. You will learn how to be able to use Selenium IDE for quick throwaway tests. Or if you want to create tests to last, learn to use Selenium WebDriver.

You will learn to use
...
Mechatronics and Machine Vision in Practice
Mechatronics and Machine Vision in Practice
Mechatronics education has been a constant source of interest to nearly all engineering conferences, and the first chapter in this book is dedicated to this most important subject.

The first paper discusses a very original idea from one of the more innovative pioneers of mechatronics education. This looks at the
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