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Beginning iOS 5 Application Development
Beginning iOS 5 Application Development
APPLE FIRST OFFICIALLY ANNOUNCED the iOS 5 at the Worldwide Developers Conference (WWDC) in June 2011. After 7 betas and with much anticipation, Apple finally rolled out iOS 5 with the vastly improved iPhone 4S. With 200 new features added to the iOS, Apple is set to reign as the king of the mobile platform for the foreseeable...
Beginning PhoneGap: Mobile Web Framework for JavaScript and HTML5
Beginning PhoneGap: Mobile Web Framework for JavaScript and HTML5

PhoneGap is a growing and leading open-source mobile web apps development framework that lets developers build JavaScript and HTML5-based web applications with native wrappers for more than six mobile platforms, including iOS, Android, and BlackBerry. This framework lets you build HTML- and JavaScript-based apps and still take advantage...

Beginning Android Tablet Games Programming (Beginning Apress)
Beginning Android Tablet Games Programming (Beginning Apress)
This book teaches you to create your own games for Android 3.0 tablets. After reading and working through its examples, you’ll have gained command over the sensors, touchscreen, network capabilities, and processing power of the many new tablet computers. Does that sound daunting? It isn’t. Instead of going through the...
Expert Oracle Application Express Plugins: Building Reusable Components (Expert Apress)
Expert Oracle Application Express Plugins: Building Reusable Components (Expert Apress)

Expert Oracle Application Express Plugins is your “go to” book on the groundbreaking plugin architecture introduced in Oracle Application Express 4.0. Using the new APEX functionality, you can create well-packaged, documented, reusable components and reliably leverage your coding investments across many applications....

A Practical Introduction to Hardware/Software Codesign
A Practical Introduction to Hardware/Software Codesign
This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software codesign works better...
Developments in Data Storage: Materials Perspective
Developments in Data Storage: Materials Perspective
It gives us great pleasure to present this book on the developments in data storage, from a materials perspective. This book has been designed to help the final year undergraduate and graduate students of physics, materials science, chemistry, electrical engineering, and other disciplines with an interest in the magnetic recording...
America's Secret Establishment: An Introduction to the Order of Skull & Bones
America's Secret Establishment: An Introduction to the Order of Skull & Bones
The book began with an anonymous donation to the author of an 8-inch package of documents in the early 1980s. Nothing less than the membership list and supporting documents for a truly secret society the Yale Skull and Bones.

The late Johnny Johnson, of Phoenix Arizona was the spark that moved me to write first a
...
Applying Psychology to Everyday Life: A Beginner's Guide
Applying Psychology to Everyday Life: A Beginner's Guide
I began by wanting to write a book entitled something like Where Psychology Has Gone Wrong. The reason for this desire came from thinking that psychology is a far more interesting and stimulating subject than it would appear to be from a glance at some academic texts and journal articles. Also, many students begin their...
Real World .NET, C#, and Silverlight: Indispensible Experiences from 15 MVPs (Wrox Programmer to Programmer)
Real World .NET, C#, and Silverlight: Indispensible Experiences from 15 MVPs (Wrox Programmer to Programmer)
THIS BOOK IS AN OBVIOUS COMPILATION FROM MANY AUTHORS. When putting together the idea for this book, we thought of putting a different style of book together from the get-go. Many of the computer books on the market today are a thorough explanation of a specifi c area of technology tackled by one or a handful of dedicated authors....
Cfengine 3 Beginner's Guide
Cfengine 3 Beginner's Guide
This book starts off with step-by-step instructions for installing and configuring the CFEngine server and clients, and then moves on to configuring systems using CFEngine scripts. The author then walks you through the policy decision flow as well as conducting system and security audits.

This is followed by
...
Mastering Xcode 4: Develop and Design
Mastering Xcode 4: Develop and Design
This book is an intermediate-level introduction to Xcode 4, Apple’s integrated development environment. It assumes you have some development experience and are familiar with the Cocoa API. It won’t teach you how to write code or much at all about Cocoa. There are other books for that. This one is strictly focused on...
Understanding Motion Capture for Computer Animation, Second Edition (The Morgan Kaufmann Series in Computer Graphics)
Understanding Motion Capture for Computer Animation, Second Edition (The Morgan Kaufmann Series in Computer Graphics)
One could say that motion capture technology hasn’t evolved much in the past twenty years. It still relies mostly on cameras, electromagnetics, or mechanics. Of course, the components are much better and we are now able to obtain superior measurements. Data that took weeks to process in the early days can now be...
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