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Microsoft XNA Game Studio Creator's Guide, Second Edition
Microsoft XNA Game Studio Creator's Guide, Second Edition

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

Bring your PC, Zune, and Xbox gaming visions to life with Microsoft XNA Game Studio

Develop...

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Game Design/Usability)

Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the...

Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.

Building XNA 2.0 Games: A Practical Guide for Independent Game...

Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
Beginning XNA 3.0 Game Programming: From Novice to Professional (Beginning from Novice to Professional)
It’s hard to believe the runaway popularity XNA has achieved in the short period of time since it was released in late 2006. At that time, I got together with a couple friends to check out (with some trepidation, I must confess) whether games really could be written in managed code.

We were very excited, and everyone wanted to know
...
Instant Silverlight 5 Animation
Instant Silverlight 5 Animation

Silverlight is a relatively new technology introduced by Microsoft in order to enable the developers to build multi-platform client GUI applications that can run within or outside of Internet browsers.

Silverlight is a Web technology that allows you to create both large business applications and little ads for your web page....

XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
When Microsoft released XNA in December 2006, it immediately became clear that this new technology would have a major impact on the possibilities for game developers. XNA was designed from the ground up with ease of use in mind, while not sacrificing performance or capabilities to achieve this goal. As a bonus, any game you create in XNA for the PC...
Visual Basic Game Programming for Teens
Visual Basic Game Programming for Teens

Visual Basic Game Programming for Teens, Third Edition teaches teens and other beginners how to create their own 2D role-playing game (RPG) using the free to download and easy to use Visual Basic 2008 Express. The game is built step-by-step throughout the book as readers learn new skills and build upon them. This new edition features almost...

3D Game Programming All in One
3D Game Programming All in One
Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game...
Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers
Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers

Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there's MonoTouch, Novell's .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique...

Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune
Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well.

Written by an experienced university-level game development instructor, Learning
...
iPhone Games Projects
iPhone Games Projects
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a...

Microsoft XNA Framework Edition: Programming Windows Phone 7
Microsoft XNA Framework Edition: Programming Windows Phone 7

This book is a gift from the Windows Phone 7 team at Microsoft to the programming  community, and I am proud to have been a part of it. Within the pages that follow, I showyou the basics of writing applications for Windows Phone 7 using the C# programming language with the Silverlight and XNA 2D frameworks.

Yes, Programming...

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