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Character Animation with Direct3D
Character Animation with Direct3D

Do you want to learn how to make your game characters look and move more realistically? Character Animation with Direct3D shows you how to apply fundamental character animation techniques to Direct3D technology to bring your characters to life. Beginning with a brief history of character animation, you?ll be introduced to the most common...

MOSS Explained: An Information Worker's Deep Dive into Microsoft Office SharePoint Server 2007
MOSS Explained: An Information Worker's Deep Dive into Microsoft Office SharePoint Server 2007

You?ve figured out the simple stuff?you can create a list, add some columns, and throw a Web Part on a page to display the list, but then what? Are you really taking advantage of everything SharePoint can do? This book will help you maximize all of SharePoint Server?s potential. Whether you?re a business user just trying to get more value, a...

Game Coding Complete, Third Edition
Game Coding Complete, Third Edition

I had been playing the Ultima series of games by Richard Garriott since I was in high school, and I was a die-hard fan. Every game he published, I played all the way through, from Ultima I on the Apple ][ to Ultima V on the IBM PC. Ultima VI came out right as I graduated from college, and I noticed that the contact information for Origin...

AI Game Engine Programming
AI Game Engine Programming

The book is divided into a few major areas: theory and background, major genre divisions, AI techniques with code, and AI engine development concerns. Readers of the book should note that there might be some confusion if read from start to finish, since the genre chapters make mention of some of the AI techniques discussed later in the book....

Photoshop CS5 Trickery & FX
Photoshop CS5 Trickery & FX

As a digital artist, you have the advantage of being able to combine all of the creative art forms using your medium--the computer. Photoshop CS5 Trickery & FX shows you how to take your creativity and your art to a new level by blending your traditional artistic skills and vision with the powerful tools of Adobe Photoshop CS5. Photoshop...

Simply Java: An Introduction to Java Programming (Programming Series)
Simply Java: An Introduction to Java Programming (Programming Series)

Why write yet another introductory Java book? The answer is simple; I was unable to find a suitable textbook for teaching introductory Java programming. This is for three main reasons. First, every Java textbook I looked at, or taught from, was too tedious to read. I could not justify asking my students to read something that I was incapable...

Complete Adobe Photoshop CS4 for Digital Photographers
Complete Adobe Photoshop CS4 for Digital Photographers

Learn how to get the most out of all the newest features of Photoshop and improve your images with "Complete Adobe Photoshop CS4 for Digital Photographers." Photoshop is the new darkroom, providing instant results and making professional-level tools accessible even to amateurs. This new edition of the book is filled with brand new...

Game Graphics Programming
Game Graphics Programming

To say that the graphical imagery in video games is very important to the games industry is a bit of an understatement. The graphics in games are so important that they often can make or break a game's success. It is true that all other aspects of a game are important, but the visuals are at times the main selling point along with game...

Ultimate Game Programming with DirectX
Ultimate Game Programming with DirectX

Make your own games using DirectX 10 and C++ with Ultimate Game Programming with DirectX, Second Edition. Written for experienced programmers who want to learn DirectX 10 and how to apply it to game creation, this book goes in-depth with DirectX 10 and each of its subsystems. Every part of the gamedevelopment process is covered and you'll...

Animating Real-Time Game Characters (Charles River Media Game Development)
Animating Real-Time Game Characters (Charles River Media Game Development)
Greetings! Thanks for buying or considering this book. Investing your money in books like this is not an easy decision. There are many to choose from and many to consider.

My intent in writing Animating Real-Time Game Characters has been to share my work methods, thoughts, and ideas about animating real-time
...
The Linux TCP/IP Stack: Networking for Embedded Systems (Networking Series)
The Linux TCP/IP Stack: Networking for Embedded Systems (Networking Series)

The Linux TCP/IP Stack: Networking for Embedded Systems provides an in-depth guide to implementing and using the Linux TCP/IP stack in embedded systems projects. It begins with a general overview of TCP/IP networking, with background information on applicable networking standards. From there, it details the TCP/IP implementation in Linux 2.6...

AI Game Engine Programming (Game Development Series)
AI Game Engine Programming (Game Development Series)

AI Game Engine Programming provides game developers with the tools and wisdom necessary to create modern game AI engines. It takes programmers from theory to actual game development, with usable code frameworks designed to go beyond merely detailing how a technique might be used. In addition, it surveys the capabilities of the different...

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