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Unix/Linux Survival Guide (Administrator's Advantage Series)
Unix/Linux Survival Guide (Administrator's Advantage Series)
The Reference That Every Unix SysAdmin Needs!

All Unix/Linux systems, regardless of manufacturer, have inherent similarities for administrators. The Unix/Linux Survival Guide details these similarities and teaches SysAdmins how to tackle jobs on all systems. Mixing administrator knowledge and best practices, the book walks admins step-by-step...

Introduction to Network Security (Networking Series)
Introduction to Network Security (Networking Series)
In today's online, connected world where computers outsell TVs and e-commerce sales surpass those of "brick-and-mortar" stores, secure network environments are a necessity. Weaknesses within networks have led to the rapid growth of identity theft and computer virus outbreaks, so the demand for skilled and aspiring system administrators...
Programming Microsoft Infopath: A Developer's Guide (Programming Series)
Programming Microsoft Infopath: A Developer's Guide (Programming Series)
Create Applications that Gather, Process, and Analyze Information with InfoPath! InfoPath is one of the fastest growing products within the Microsoft Office System. It is a forms-based solution that streamlines the process of gathering, sharing, and using information by enabling teams and organizations to create, share, and work with dynamic...
Creating Content Management Systems in Java (Charles River Media Programming)
Creating Content Management Systems in Java (Charles River Media Programming)
In today's fast-paced, information-packed world, it's critical for businesses to organize and manipulate the data gathered from customers, sales, and product responses, etc. into usable information. Content Management Systems (CMS) can do this for your business easily and efficiently. There are several commercial systems available, but customizing...
Visual Basic 2005 By Practice (Programming Series)
Visual Basic 2005 By Practice (Programming Series)
Learning an object oriented programming language like Visual Basic can be a challenging and often frustrating task. Many Visual Basic books are intimidating for the beginning programmer because they are mostly theory, making the material difficult to apply. Visual Basic 2005 by Practice cuts through the jargon and provides a better understanding of...
Creating Game Art for 3D Engines (Game Development)
Creating Game Art for 3D Engines (Game Development)
Learn how to create commercial-quality game art and make it come alive in a 3D engine! "Creating Game Art for 3D Engines" is the ideal guide for the serious student or aspiring animator who wants to learn how to create and successfully export game art, from simple shapes to full-blown characters. Using Autodesk® 3ds Max® to...
GNU/Linux Application Programming (Programming Series)
GNU/Linux Application Programming (Programming Series)
GNU/Linux is the Swiss army knife of operating systems. You’ll find it in the smallest devices (such as an Apple iPod) to the largest most powerful supercomputers (like IBM’s Blue Gene). You’ll also find GNU/Linux running on the most diverse architectures, from the older x86 processors to the latest cell processor that powers the...
Awesome Game Creation: No Programming Required (Game Development)
Awesome Game Creation: No Programming Required (Game Development)
This is one of the first books CRM published in game development and it has been very successful. There are thousands of more game players today than there were in 2000 and many of these players want to know how to make their own games. Most of these people are not programmers, however, so they need a non-programming why to learn and that's why...
Character Animation with Poser Pro (Graphics Series)
Character Animation with Poser Pro (Graphics Series)
Discover how to bring your Poser characters to life with the latest version of Poser, the powerful 3D figure design software. "Character Animation with Poser Pro" shows animators, graphic artists, and game developers how to create high-quality, animated 3D characters, applying the fundamental principles and basic techniques of character...
The gmax Handbook (Game Development Series)
The gmax Handbook (Game Development Series)
After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax™ Handbook shows you how...
Computer Evidence: Collection & Preservation (Networking Series)
Computer Evidence: Collection & Preservation (Networking Series)
Learn to Collect Digital Artifacts and Ensure Evidence Acceptance!

Computer Evidence: Collection and Preservation teaches law enforcement and computer forensics investigators how to identify, collect, and maintain digital artifacts to preserve their reliability for admission as evidence. The book focuses on collection and preservation because...

Java for COBOL Programmers (Programming Series)
Java for COBOL Programmers (Programming Series)
COBOL, one of the oldest programming languages in current use, still provides the framework for many vital business, finance, and administrative programs and systems that companies and governments use in day-to-day activities. Scores of organizations are deciding to replace these legacy systems, including their core business systems, with more...
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