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LightWave 3D 8: 1001 Tips & Tricks
LightWave 3D 8: 1001 Tips & Tricks
If you’re in the bookstore reading this book, buy it. It will be one of the best investments
you can make. There are years of experience in this book, and it will become
your favorite secret weapon.
William “Proton” Vaughan

What’s the next best thing to having an experienced LightWave artist at your
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SQL Anywhere Studio 9 Developer's Guide (With CD-ROM)
SQL Anywhere Studio 9 Developer's Guide (With CD-ROM)
There’s a good reason that SQL Anywhere has over 70% of the mobile database
market. In fact, there are several good reasons: It’s easy to use, easy to administer,
and it doesn’t take up much space. Those are all good things if you’re trying
to deploy hundreds or thousands of databases. And they’re good
...
Macintosh Switcher's Guide (Wordware Macintosh Library)
Macintosh Switcher's Guide (Wordware Macintosh Library)
Maybe you saw the Switcher advertisements on television or the
web. Maybe you were drawn into an Apple Store by the beautiful
machine in the display. Maybe you’ve always thought a little differently,
or wanted something a little different for a change.
Whatever the reason for your switch to Macintosh, here you are....
LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
LightWave 3D 8 Texturing (Wordware Game and Graphics Library)
Before we begin to explore all the theory and techniques that are involved
in the process of texturing, it is vital to observe the world around you in
such a way as to enable you to understand exactly what you need to create
within the computer-generated environment in which you work. Merely
observing the world on a superficial
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Essential Lightwave 3D 8 (Book w/ CD-ROM)
Essential Lightwave 3D 8 (Book w/ CD-ROM)
What you have in your hands is, quite simply, a collection of tools and techniques that
many professional LightWave artists use every single day doing what we do in our
various fields. The tools and techniques explored in this book are essential to creating
the caliber of imagery that you see on film and television and in print and
...
Learn Vertex & Pixel Shader Programming with DirectX 9
Learn Vertex & Pixel Shader Programming with DirectX 9
This book covers all the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces.

Text shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9. Covers the fundamentals of programming vectors using SIMD methodology in
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Advanced SQL Functions in Oracle 10g
Advanced SQL Functions in Oracle 10g
Oracle® 10g has introduced new features into its repertoire of SQL instructions that make database queries more versatile. When programmers use SQL in Oracle, they inevitably look for easier and new ways to handle queries. What is needed is a way to introduce SQL users to the new features of Oracle 10g concisely and systematically so that...
JBuilder 8.0 JFC and SWING Programming
JBuilder 8.0 JFC and SWING Programming
Sun Microsystems’ Java™ programming language has quickly become one of the most popular programming languages in use today. Its platform independence is only one reason for this success. Other reasons include its powerful object-oriented approach to programming and its built-in memory management. The fact that it is freely available...
DirectX9 User Interfaces: Design and Implementation
DirectX9 User Interfaces: Design and Implementation
With all books there is a “target” audience, and although the distinction between those suited and unsuited to this title is somewhat nebulous, I feel confident in advocating that readers wanting to learn more about DirectX and sensible user interface design, and who have a solid comprehension of Microsoft Visual C++, as well as a basic...
Introduction to 3D Game Programming with DirectX 9.0
Introduction to 3D Game Programming with DirectX 9.0
This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques. Assumingly, since you have this book in your hands, you have a rough idea of what...
Lightwave 3D Character Animation
Lightwave 3D Character Animation
This book is for anyone who has ever had a character in their heart that they’ve wanted to bring to life with as much fluidity, power, and grace as can be seen in the best animated feature films. This is a book for anyone who has wanted to become an animator but hasn’t gone to Sheridan College in Toronto or CalArts in Valencia. This is...
The Official New Features Guide to Sybase ASE 15
The Official New Features Guide to Sybase ASE 15
This book focuses on the many enhancements in Sybase ASE 15 including system administration enhancements, function-based indexes, computed columns, scrollable cursors, galaxy optimizer, query plan, galaxy partitions, multiple tempdb, MDA tables, andn Plan Viewer.

We’ve read the newsgroups. We’ve seen the blogs. We know
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