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 Computer Arithmetic: Algorithms and Hardware Implementations
The subject of this book is the analysis and design of digital devices that implement computer arithmetic. The book's presentation of high-level detail, descriptions, formalisms and design principles means that it can support many research activities in this field, with an emphasis on bridging the gap between algorithm optimization and... |  |  Embedded Control System Design: A Model Based Approach
Control system design is a challenging task for practicing engineers. It requires knowledge of different engineering fields, a good understanding of technical specifications and good communication skills. The current book introduces the reader into practical control system design, bridging the gap between theory and practice. The... |  |  Wireless Algorithms, Systems, and Applications: 6th International Conference, WASA 2011, Chengdu
This book constitutes the refereed proceedings of the 6th Annual International Conference on Wireless Algorithms, Systems, and Applications, WASA 2011, held in Chengdu, China, in August 2011. The 26 revised full papers and 13 invited papers presented were carefully reviewed and selected from numerous submissions. The papers address all... |
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 Learning to Program with MATLAB: Building GUI Tools
To learn how to program a computer in a modern language with serious graphical capabilities,
is to take hold of a tool of remarkable flexibility that has the power to provide
profound insight. This text is primarily aimed at being a first course in programming, and
is oriented toward integration with science, mathematics, and... |  |  Guide to Programming and Algorithms Using R
This easy-to-follow textbook provides a student-friendly introduction to programming and algorithms. Emphasis is placed on the threshold concepts that present barriers to learning, including the questions that students are often too embarrassed to ask. The book promotes an active learning style in which a deeper understanding is gained from... |  |  Learning from Data: Concepts, Theory, and Methods
A learning method is an algorithm (usually implemented in software) that esti-
mates an unknown mapping (dependency) between a system’s inputs and outputs
from the available data, namely from known (input, output) samples. Once such
a dependency has been accurately estimated, it can be used for prediction of future
system... |
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 An Introduction to Linear Programming and Game Theory
Praise for the Second Edition:
"This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications."
—Mathematical Reviews of the American Mathematical Society
An Introduction to Linear Programming and... |  |  Introduction to 64 Bit Intel Assembly Language Programming for Linux
The Intel CPU architecture has evolved over 3 decades from a 1 6 bit
CPU with no memory protection, through a period with 32 bit processors
with sophisticated architectures into the current series of processors which
support all the old modes of operation in addition to a greatly expanded
64 bit mode of operation. Assembly... |  |  Pro .NET Performance: Optimize Your C# Applications (Professional Apress)
Maximizing the performance of your algorithms and applications is extremely important and can give you a competitive advantage, a lower cost of ownership, and happier users. Pro .NET Performance explains the internals of Windows, the CLR, and the physical hardware that affect the performance of your applications, and gives you the... |
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