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 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
Now considered an essential reference in the game industry, 3D Game Engine Design is the first book to go beyond basic descriptions of algorithms and accurately demonstrate the complex engineering process required to design and build a real-time graphics engine to support physical realism. Faster algorithms will always win out over... |  |  Foundations of Computing
It may sound surprising that in computing, a field which develops so fast that the future often becomes the past without having been the present, there is nothing more stable and worthwhile learning than its foundations.
It may sound less surprising that in a field with such a revolutionary methodological impact on all sciences and... |  |  Data Structures and Their Algorithms
Like all engineering activities, computer programming is both craft and science. Building a bridge or a computer program requires familiarity with the known techniques for the overall design of similar artifacts. And making intelligent choices among the available techniques and designs requires understanding of the mathematical principles... |
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