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 Designing and Engineering Time: The Psychology of Time Perception in SoftwareThis book was written with several practitioners and professionals in mind. The first group is the software engineers. Not everyone has had the opportunity (or wants) to take classes in human-computer interaction, usability, or user interface design, and not every company can afford to hire usability professionals to assist with optimizing the user... |  |  |  |  Iterative UML Development Using Visual C++ 6.0When we first endeavored to understand object-oriented development, we read the usual books, subscribed to the typical newsgroups on the Internet, and read many publications. We found great volumes of information inapplicable for the average, chaotic pace of software development. Mostly, it was too theoretical for our taste. Each author had a... |
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 Multicast Sockets: Practical Guide for Programmers (The Practical Guides)Multicast Sockets: Practical Guide for Programmers is a hands-on, application-centric approach to multicasting (as opposed to a network-centric one) that is filled with examples, ideas, and experimentation. Each example builds on the last to introduce multicast concepts, frameworks, and APIs in an engaging manner that does not burden... |  |  |  |  Modeling Semantic Web Services: The Web Service Modeling LanguageSemantic Web services promise to automate tasks such as discovery, mediation, selection, composition, and invocation of services, enabling fully flexible automated e-business. Their usage, however, still requires a significant amount of human intervention due to the lack of support for a machine-processable description.
In this book, Jos de... |
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