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Mike Meyers' A+ Guide to Managing and Troubleshooting PCs, Second Edition
Mike Meyers' A+ Guide to Managing and Troubleshooting PCs, Second Edition
I started writing computer books for the simple reason that no one wrote the kind of books I wanted to read. The books were either too simple (Chapter 1, “Using Your Mouse”) or too complex (Chapter 1, “TTL Logic and Transistors”), and none of them provided a motivation for me to learn the information.

I believed
...
Arithmetic and Logic in Computer Systems (Microwave and Optical Engineering)
Arithmetic and Logic in Computer Systems (Microwave and Optical Engineering)
A practical introduction to fundamentals of computer arithmetic

Computer arithmetic is one of the foundations of computer science and engineering. Designed as both a practical reference for engineers and computer scientists and an introductory text for students of electrical engineering and the computer and mathematical sciences, Arithmetic and...

An Introduction to Mathematical Cryptography (Undergraduate Texts in Mathematics)
An Introduction to Mathematical Cryptography (Undergraduate Texts in Mathematics)
This self-contained introduction to modern cryptography emphasizes the mathematics behind the theory of public key cryptosystems and digital signature schemes. The book focuses on these key topics while developing the mathematical tools needed for the construction and security analysis of diverse cryptosystems. Only basic linear algebra is required...
Simplexity: Why Simple Things Become Complex (and How Complex Things Can Be Made Simple)
Simplexity: Why Simple Things Become Complex (and How Complex Things Can Be Made Simple)

"Sure to be a deserved hit among the ever-growing Freakonomics crowd."
--Booklist

"Kluger makes the modern world comprehensible."
--Publishers Weekly

"A fascinating journey."
--Library Journal

Sometimes a complex...

Fuzzy Probabilities: New Approach and Applications (Studies in Fuzziness and Soft Computing)
Fuzzy Probabilities: New Approach and Applications (Studies in Fuzziness and Soft Computing)
In probability and statistics we often have to estimate probabilities and parameters in probability distributions using a random sample. Instead of using a point estimate calculated from the data we propose using fuzzy numbers which are constructed from a set of confidence intervals. In probability calculations we apply constrained fuzzy arithmetic...
Compression Algorithms for Real Programmers (The For Real Programmers Series)
Compression Algorithms for Real Programmers (The For Real Programmers Series)
In life, time is money, and on the Internet, the size of data is money. Small programs and small files take less disk space and cost less to send over the Internet. Compression Algorithms for Real Programmers describes the basic algorithms and approaches for compressing information so you can create the smallest files possible....
C++: No Experience Required
C++: No Experience Required
This is how the idea of developing multimedia programs was born. Readers shouldn’t have to learn boring input/output stuff just to see what happens with their programs. If I could provide them with a suitable class library, they could learn how to manipulate these objects to produce sounds, pictures, and animations.

The resulting
...
Mathematica® in Action: Problem Solving Through Visualization and Computation
Mathematica® in Action: Problem Solving Through Visualization and Computation

In this third edition of Mathematica in Action, award-winning author Stan Wagon guides beginner and veteran users alike through Mathematica's powerful tools for mathematical exploration.  The transition to Mathematica 7 is made smooth with plenty of examples and case studies that utilize Mathematica's newest tools, such as...

XQuery: The XML Query Language
XQuery: The XML Query Language
From corporate IT departments to academic institutions, XML has become the language of choice for storing and transmitting data across diverse application domains. XQuery, an XML Query Language invented by the World Wide Web Consortium, offers a powerful, standardized way to query all of that XML-encapsulated information. With its ability to...
Decision Procedures: An Algorithmic Point of View (Texts in Theoretical Computer Science. An EATCS Series)
Decision Procedures: An Algorithmic Point of View (Texts in Theoretical Computer Science. An EATCS Series)
A decision procedure is an algorithm that, given a decision problem, terminates with a correct yes/no answer. Here, the authors focus on theories that are expressive enough to model real problems, but are still decidable. Specifically, the book concentrates on decision procedures for first-order theories that are commonly used in automated...
Collision Detection in Interactive 3D Environments
Collision Detection in Interactive 3D Environments
The heart of any system that simulates the physical interaction between objects is collision detectionthe ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the...
Beginning COBOL for Programmers
Beginning COBOL for Programmers

Beginning COBOL for Programmers is a comprehensive, sophisticated tutorial and modular skills reference on the COBOL programming language for established programmers. This book is for you if you are a developer who would like to—or must—add COBOL to your repertoire. Perhaps you recognize the opportunities presented by the...

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