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Practical JRuby on Rails Web 2.0 Projects: Bringing Ruby on Rails to Java
Practical JRuby on Rails Web 2.0 Projects: Bringing Ruby on Rails to Java
Discover how JRuby on Rails can be used to create web applications faster and more efficiently while still taking advantage of the vast power of the Java platform.

Ruby on Rails is proving itself to be one of the most efficient and powerful agile web development application frameworks available and has had a profound influence on...

Inside Microsoft. NET IL assembler
Inside Microsoft. NET IL assembler
.NET IL Assemble is the intermediate language that the .NET common language runtime converts to machine language in .NET applications. Get the inside scoop on this critical low-level language with an architectural guide from the most reliable authority-the language's designer, Serge Lidin. You'll discover common structures, functions, and rules for...
Beginning Algorithms (Wrox Beginning Guides)
Beginning Algorithms (Wrox Beginning Guides)
Beginning Algorithms

A good understanding of algorithms, and the knowledge of when to apply them, is crucial to producing software that not only works correctly, but also performs efficiently. This is the only book to impart all this essential information—from the basics of algorithms, data structures, and performance characteristics to...

The Art of Assembly Language
The Art of Assembly Language

Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use.

Since 1996, Randall Hyde's...

The Shellcoder's Handbook: Discovering and Exploiting Security Holes
The Shellcoder's Handbook: Discovering and Exploiting Security Holes
The black hats have kept up with security enhancements. Have you?

In the technological arena, three years is a lifetime. Since the first edition of this book was published in 2004, built-in security measures on compilers and operating systems have become commonplace, but are still far from perfect. Arbitrary-code execution...

Beginning Visual Basic 2005 Databases (Programmer to Programmer)
Beginning Visual Basic 2005 Databases (Programmer to Programmer)

As one of the most popular programming languages in the world, Visual Basic continues to expand on the functionality and flexibility of its framework. This book explains how to use Visual Basic 2005 to write efficient database applications that can be used throughout an enterprise.

With this teaching tool, you'll learn how to...

WAP: A Beginner's Guide
WAP: A Beginner's Guide

Get unplugged for the wireless Internet revolution

Start building wireless Web applications and Web sites for the next generation of cellular telephones and Internet devices with the in-depth information contained in this volume. WAP: A Beginner's Guide is an authoritative yet easy-to-understand reference that covers every...

Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book (Special Edition)
Michael Abrash's Graphics Programming Black Book is a collection of the author's previous books on assembly language and graphics programming, as well as past columns for Dr. Dobb's magazine. Though much of the book (such as 8088/286/386 assembly language optimization and VGA graphics programming) is out-of-date by now, the reader can see...
.NET IL Assembler
.NET IL Assembler

Advanced .NET IL Assembler is a comprehensive drill-down into the inner workings of the .NET Framework. Acknowledged runtime expert and Microsoft insider Serge Lidin steps through the internal structures and operations that take place when .NET code is executed, showing how the syntax and grammar of the coding language is broken down...

3D Game Engine Programming (Game Development Series)
3D Game Engine Programming (Game Development Series)
Developing your own 3D game engine can be a demanding task. If you?re up for the challenge, then "3D Game Engine Programming" is ready to take you through each step. All you need to begin is a working knowledge of C or C++and basic knowledge of the DirectX and Direct3D interfaces. With these skills behind you, you?re ready to tackle the...
Learning the vi and Vim Editors
Learning the vi and Vim Editors
There's nothing that hard-core Unix and Linux users are more fanatical about than their text editor. Editors are the subject of adoration and worship, or of scorn and ridicule, depending upon whether the topic of discussion is your editor or someone else's. vi has been the standard editor for close to 30 years. Popular on Unix and Linux, it has a...
Visual C++ Optimization with Assembly Code
Visual C++ Optimization with Assembly Code

Describing how the Assembly language can be used to develop highly effective C++ applications, this guide covers the development of 32-bit applications for Windows. Areas of focus include optimizing high-level logical structures, creating effective mathematical algorithms, and working with strings and arrays. Code optimization is considered for...

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