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 |  |  Spotify For Dummies
T
here’s no denying it: A revolution in how people consume music is well
underway, and Spotify’s at the center of all the action. Just a decade ago,
it was normal for people to wander into a music store and buy an artist’s CD
after hearing a few catchy tracks on the radio or reading a few good newspaper... |  |  |
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 Advances in Multimedia Information Processing - PCM 2005: 6th Pacific Rim Conference on Multimedia, Jeju Island, Korea, November 11-13, 2005
We are delighted to welcome readers to the proceedings of the 6th Pacific-Rim
Conference on Multimedia (PCM). The first PCM was held in Sydney, Australia, in
2000. Since then, it has been hosted successfully by Beijing, China, in 2001, Hsinchu,
Taiwan, in 2002, Singapore in 2003, and Tokyo, Japan, in 2004, and finally Jeju, one... |  |  Flash CS5.5: The Missing Manual
Flash’s evolution is unique, even for the fast-changing computer software world.
First released in 1996 under the name FutureSplash, it was a tool for creating
web-based animations. It’s still the go-to application for that job; however,
along the way it’s acquired new capabilities. Today, Flash powers... |  |  |
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 Beginning DirectX 11 Game Programming
Many of us wish to create our own video games. For some, gaming is a hobby, and
for others it is something fun to participate in casually. But for the rest of us,
gaming and the dream of making our own games is more like a passion. Chances
are, if you’ve purchased this book, you are looking to turn your desire and passion
into... |  |  The Oracle Universal Content Management Handbook
Enterprise Content Management (ECM) is getting a lot of attention in corporations around the world today. Corporations create a large amount of unstructured content in the form of documents, scanned content, videos, audio, photos, images, and so on. Some statistics show that more than 80 percent of a corporation's intellectual property... |  |  Introduction to Embedded Systems: A Cyber-Physical Systems Approach
The most visible use of computers and software is processing information for human
consumption. We use them to write books (like this one), search for information
on the web, communicate via email, and keep track of financial data. The vast
majority of computers in use, however, are much less visible. They run the engine,
brakes,... |
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