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Mastering Media with the Raspberry Pi: Media Centers, Music, High End Audio, Video, and Ultimate Movie Nights
Mastering Media with the Raspberry Pi: Media Centers, Music, High End Audio, Video, and Ultimate Movie Nights

Create and maintain Raspberry Pi-based entertainment systems in a comprehensive and fun manner. Instead of front-loading a bunch of theory and minutia, this book takes a more practical approach of showing what’s needed when it’s needed. 

You'll first explore the possibilities and options available. Then...

Going Pro with Ableton Live
Going Pro with Ableton Live

Ableton Live's popular loop-based digital audio workstation has in recent years evolved into a full-fledged product that commands the respect and attention of...everyone. This streamlined manual is dedicated to professionals and advanced hobbyists in search of quick and easy answers (in the form of step-by-step instructions) to any and...

Cocos2d-x Game Development Essentials
Cocos2d-x Game Development Essentials

Create iOS and Android games from scratch using Cocos2d-x

About This Book

  • Create and run Cocos2d-x projects on iOS and Android platforms.
  • Find practical solutions to many real-world game development problems.
  • Learn the essentials of Cocos2d-x by writing code and following...
Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces
Beginning Microsoft Kinect for Windows SDK 2.0: Motion and Depth Sensing for Natural User Interfaces

Develop applications in Microsoft Kinect 2 using gesture and speech recognition, scanning of objects in 3D, and body tracking. Create motion-sensing applications for entertainment and practical uses, including for commercial products and industrial applications.

Beginning Microsoft Kinect for Windows SDK...

Mostly Codeless Game Development: New School Game Engines
Mostly Codeless Game Development: New School Game Engines
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous...
The Music Producer's Survival Stories: Interviews with Veteran, Independent, and Electronic Music Professionals
The Music Producer's Survival Stories: Interviews with Veteran, Independent, and Electronic Music Professionals

Featuring interviews with professional full-time musicians, audio engineers, and producers who are making their own way in today's independent and electronic music scenes, The Music Producer's Survival Stories: Interviews with Veteran, Independent, and Electronic Music Professionals will inform you, encourage you, and inspire you to...

Rubin's Pathology: Clinicopathologic Foundations of Medicine 5th Edition
Rubin's Pathology: Clinicopathologic Foundations of Medicine 5th Edition

Rubin's Pathology, Fifth Edition has won First Prize in Pathology in the British Medical Association Book Competition Awards, 2008.

Widely acclaimed for its clinical approach to pathology and superb full-color illustrations, Rubin's Pathology is now in its Fifth Edition—with a new...

Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing (Make)
Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing (Make)

With p5.js, you can think of your entire Web browser as your canvas for sketching with code!

Learn programming the fun way--by sketching with interactive computer graphics! Getting Started with p5.js contains techniques that can be applied to creating games, animations, and interfaces. p5.js is a new interpretation of...

Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D
Unity Virtual Reality Projects: Explore the world of virtual reality by building immersive and fun VR projects using Unity 3D

Explore the world of Virtual Reality by building immersive and fun VR projects using Unity 3D

Key Features

  • Learn the basic principles of virtual reality applications and get to know how they differ from games and desktop apps
  • Build various types of VR experiences, including diorama,...
Learning LibGDX Game Development, Second Edition
Learning LibGDX Game Development, Second Edition

Wield the power of the LibGDX framework to create a cross-platform game

About This Book

  • Write your game code once and run it on a multitude of platforms using LibGDX
  • Learn about the key features of LibGDX that will ease and speed up your development cycles
  • An...
The SparkFun Guide to Processing: Create Interactive Art with Code
The SparkFun Guide to Processing: Create Interactive Art with Code

Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code.

The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the
...

Embedded SoPC Design with Nios II Processor and Verilog Examples
Embedded SoPC Design with Nios II Processor and Verilog Examples

Explores the unique hardware programmability of FPGA-basedembedded systems, using a learn-by-doing approach to introduce theconcepts and techniques for embedded SoPC design with Verilog

An SoPC (system on a programmable chip) integrates a processor,memory modules, I/O peripherals, and custom hardware acceleratorsinto a single FPGA...

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