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 Learning LibGDX Game Development, Second Edition
Wield the power of the LibGDX framework to create a cross-platform game
About This Book
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Write your game code once and run it on a multitude of platforms using LibGDX
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Learn about the key features of LibGDX that will ease and speed up your development cycles
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An...
|  |  The SparkFun Guide to Processing: Create Interactive Art with Code
Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code.
The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the... |  |  Embedded SoPC Design with Nios II Processor and Verilog Examples
Explores the unique hardware programmability of FPGA-basedembedded systems, using a learn-by-doing approach to introduce theconcepts and techniques for embedded SoPC design with Verilog
An SoPC (system on a programmable chip) integrates a processor,memory modules, I/O peripherals, and custom hardware acceleratorsinto a single FPGA... |
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