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| | The Filmmaker's Guide to Final Cut Pro WorkflowFilm/Video/Production/Final Cut Pro
"Dale Angell's The Filmmaker's Guide to Final Cut Pro Workflow is the postproduction supervisor's equivalent to The Hitchhiker's Guide to the Galaxy. It provides a babel fish to translate geek-speak into plain English. His wealth of experience in editing and sound makes the book an invaluable aid... | | Cartilage Restoration: Practical Clinical Applications
Every book has someone who keeps the editors/authors on track, picks up
loose ends, proofs, edits, and helps it become a reality. For this book, it was
Andi Clifford. Thank you.
Many of our techniques were developed over time through patient outcomes:
many published and more unpublished. For the tireless monitoring... |
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UnrealScript Game Programming Cookbook
Make the Unreal Engine your own and enter the world of high-level game programming with this super-practical collection of recipes for UnrealScript. Professional developer or hobbyist, this book will give you the edge.
Overview
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Create a truly unique experience within UDK using a series of powerful recipes...
| | Penetration Testing with BackBox
This tutorial will immerse you in the fascinating environment of penetration testing. Thoroughly practical and written for ease of understanding, it will give you the insights and knowledge you need to start using BackBox.
Overview
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Experience the real world of penetration testing with Backbox Linux using...
| | Pro .NET 2.0 Graphics Programming (Expert's Voice in .NET)
The release of the .NET Framework has changed the programming landscape for Microsoft
application developers. Graphics programming has been affected as much as any other area.
Whereas the Windows Graphical Device Interface (GDI) was once used to draw to a device, the
.NET Framework now gives us GDI+.
GDI+ consists... |
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| | OpenCV for Secret Agents
Use OpenCV in six secret projects to augment your home, car, phone, eyesight, and any photo or drawing
About This Book
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Build OpenCV apps for the desktop, the Raspberry Pi, Android, and the Unity game engine
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Learn real-time techniques that can be used to classify images, detecting and...
| | Designing Gestural Interfaces: Touchscreens and Interactive Devices
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.
Designing Gestural... |
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