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Microsoft SharePoint 2010 Administrator's Pocket Consultant
Microsoft SharePoint 2010 Administrator's Pocket Consultant

Portable and precise, this pocket-sized guide delivers ready answers for the day-to-day administration of SharePoint 2010. Featuring easy-to-scan tables, step-by-step instructions, and handy lists, this book offers the streamlined, straightforward information you need to solve problems and get the job done-whether at your desk or in...

Pro ASP.NET MVC 2 Framework, Second Edition
Pro ASP.NET MVC 2 Framework, Second Edition

Author Steven Sanderson has seen the ASP.NET MVC Framework mature from the start, so his experience, combined with comprehensive coverage of all the new features, including those in the official MVC development toolkit, offers the clearest understanding of how this exciting new framework can improve your coding efficiency. With this book,...

802.11 Wireless Networks: Security and Analysis (Computer Communications and Networks)
802.11 Wireless Networks: Security and Analysis (Computer Communications and Networks)

This book shows how to build and analyse wireless networks, exploring how an enterprise wireless network with the highest levels of security can be built. The book also explains how to configure wireless network equipment in order implement various network architectures and levels of security. The contents describe how to set up every...

Cartoons for Trainers: Seventy Five Cartoons to Use or Adapt for Transitions, Activities, Discussion Points, Ice Breakers and More
Cartoons for Trainers: Seventy Five Cartoons to Use or Adapt for Transitions, Activities, Discussion Points, Ice Breakers and More

Includes CD-ROM so cartoons may be incorporated and captions changed in presentation software, plus licensing agreement for reproduction As most instructors, presenters and trainers have discovered, cartoons are an excellent classroom resource for making key learning points in an enjoyable, engaging manner.

Cartoons function well...

Cavity Quantum Electrodynamics: The Strange Theory of Light in a Box
Cavity Quantum Electrodynamics: The Strange Theory of Light in a Box

What happens to light when it is trapped in a box?

Cavity Quantum Electrodynamics addresses a fascinating question in physics: what happens to light, and in particular to its interaction with matter, when it is trapped inside a box? With the aid of a model-building approach, readers discover the answer to this question and come to...

3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop
3D Game Textures, Second Edition: Create Professional Game Art Using Photoshop

Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest revision of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in...

Flash Builder 4 and Flex 4 Bible
Flash Builder 4 and Flex 4 Bible

A complete and thorough reference for developers on the new Flex 4 platform

Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's...

Mastering Blender
Mastering Blender

Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it.  This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You’ll take your...

Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)
Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques (All in One)

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling,
...

ActionScript 3.0 Bible
ActionScript 3.0 Bible

Hello! Welcome to the Second Edition of ActionScript 3.0 Bible. This book aims to be a comprehensive resource on all things ActionScript 3.0. You can use it as an instructional textbook, as a reference book, or both. The Bible introduces concepts used in ActionScript 3.0 with both background information and real-world examples to enrich your...

Introduction to Media Production, Fourth Edition: The Path to Digital Media Production
Introduction to Media Production, Fourth Edition: The Path to Digital Media Production

Introduction to Media Production began years ago as an alternative text that would cover ALL aspects of media production, not just film or just tv or just radio. Kindem and Musburger needed a book that would show students how every form of media intersects with one another, and about how one needs to know the background history of how...

Energy (Greenwood Guides to Business and Economics)
Energy (Greenwood Guides to Business and Economics)

Energy: We want it affordable, we want it available in ample quantities and from reliable sources, and we want it to be produced and used in ways that are safe and environmentally benign. In other words, we want plenty of energy too cheap to meter and with no impact on the environment. Ha! With a refreshing lack of bias, this book dissects...

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