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Nanoparticles and Nanodevices in Biological Applications: The INFN Lectures - Vol I (Lecture Notes in Nanoscale Science and Technology)
Nanoparticles and Nanodevices in Biological Applications: The INFN Lectures - Vol I (Lecture Notes in Nanoscale Science and Technology)
This is the first volume in a series of books on selected topics in Nanoscale Science and Technology based on lectures given at the well-known INFN schools of the same name. The aim of this collection is to provide a reference corpus of suitable, introductory material to relevant subfields, as they mature over time, by gathering the significantly...
UMTS Radio Network Planning: Mastering Cell Coupling for Capacity Optimization
UMTS Radio Network Planning: Mastering Cell Coupling for Capacity Optimization
Interference determines the performance of UMTS radio networks. In order to provide good coverage and high capacity, network operators need to control the effects and dynamics of interference coupling among users and cells. This is a major challenge in planning and optimizing UMTS radio networks. Hans-Florian Geerdes establishes a concise system...
Android Application Development: Programming with the Google SDK
Android Application Development: Programming with the Google SDK
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Based on the Linux operating system and developed by Google and the Open Handset Alliance, Android has the potential to unite a fragmented mobile...
Space Time Play: Computer Games, Architecture and Urbanism: the Next Level
Space Time Play: Computer Games, Architecture and Urbanism: the Next Level
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) â the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one...
Work Naked: Eight Essential Principles for Peak Performance in the Virtual Workplace
Work Naked: Eight Essential Principles for Peak Performance in the Virtual Workplace
"Enlightening, enjoyable, and extremely practical, Work Naked offers real clarity about what is wrong with the way most companies work, plus exact directions on how to fix each and every office foolishness. Do what Froggatt says and watch your employee productivity rise." --Scott Shuster, Business Week "High-tech tools (cell...
Hello, Android: Introducing Google's Mobile Development Platform
Hello, Android: Introducing Google's Mobile Development Platform
Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.

Getting started developing with Android is easy.
...
Designing Interactions
Designing Interactions
Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object—beautiful or utilitarian—but as designing our interactions with it. In Designing Interactions,...
Micro Fuel Cells: Principles and Applications
Micro Fuel Cells: Principles and Applications
A definitive guide to Microfuel Cells principles and applications.

Today's consumers of portable electronics consumers are demanding devices not only deliver more power but also work healthy for the environment. This fact alone has lead major corporations like Intel, BIC, Duracell and Microsoft to believe that Microfuel Cells
...
Web Standards Solutions: The Markup and Style Handbook, Special Edition
Web Standards Solutions: The Markup and Style Handbook, Special Edition
Welcome to the expanded second edition of Dan Cederholm's best-selling Web Standards Solutions. Web Standards are the standard technology specifications enforced by the World Wide Web Consortium (W3C) to make sure that web designers and browser manufacturers are using the same technology syntax.

It is important that these implementations are...

The Complete Idiot's Guide to the Science of Everything
The Complete Idiot's Guide to the Science of Everything
Did you ever wonder how somebody ever figured out all the details of making a cellphone system work? What about those giant MRI machines that can take a picture of your insides without a single incision? Then there is the universe. We think we know at least something about how it started billions of years ago and where it’s going billions of...
Bricklin on Technology
Bricklin on Technology
In a world that divides us, technology creates connection. Cell phones, e-mail, digital cameras, personal Web sites—they all join us, however tenuously, to what we value. Is connectivity what we’re willing to pay for? Should technology be our servant or a tool that helps us do other things? What can we really learn from Napster? What...
Hello, Android: Introducing Google's Mobile Development Platform
Hello, Android: Introducing Google's Mobile Development Platform
Android is a new software toolkit for mobile phones, created by Google and the Open Handset Alliance. In a few years, it's expected to be found inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices.

Getting started...

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