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The Developer's Guide to Debugging
The Developer's Guide to Debugging

Software has bugs. Period.

That's true, unfortunately. Even the good old "hello, world" program, known to virtually every C and C++ programmer in the world, can be considered to be buggy. Developing software means having to deal with defects; old ones, new ones, ones you created yourself, and those that others brought to life....

The Power PC Compiler Writer's Guide
The Power PC Compiler Writer's Guide
This book describes, mainly by coding examples, the code patterns that perform well on PowerPC processors. The book will be particularly helpful to compiler developers and application-code specialists who are already familiar with optimizing compiler technology and are looking for ways to exploit the PowerPC architecture. It will also be helpful to...
The Mac Hacker's Handbook
The Mac Hacker's Handbook
As more and more vulnerabilities are found in the Mac OS X (Leopard) operating system, security researchers are realizing the importance of developing proof-of-concept exploits for those vulnerabilities. This unique tome is the first book to uncover the flaws in the Mac OS X operating system—and how to deal with them. Written by two white hat...
Essential GWT: Building for the Web with Google Web Toolkit 2 (Developer's Library)
Essential GWT: Building for the Web with Google Web Toolkit 2 (Developer's Library)

With Google Web Toolkit, Java developers can build sophisticated Rich Internet Applications (RIAs) and complete Web sites using the powerful IDEs and tools they already use. Now, with GWT 2, Google Web Toolkit has become even more useful. Essential GWT shows how to use this latest version of GWT to create production solutions...

Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide
Flash Professional CS5 for Windows and Macintosh: Visual QuickStart Guide

Adobe Flash Professional CS5 is the latest version of the enormously popular web design tool. In its original incarnation, Flash gave web designers an efficient way to send artwork and animation over limitedbandwidth connections. Flash’s claim to fame was its ability to deliver vector images over the web, making download times shorter....

Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources
Data Visualization with Flash Builder: Designing RIA and AIR Applications with Remote Data Sources

In this section you will learn to build a Flex application. You will discover that Macromedia Flex Markup Language (MXML) is a great markup language to quickly create a working application. The application will load data from RSS and will display information accordingly. To get to this result, we need some theory about the Flex framework and...

Operating Systems In Depth: Design and Programming
Operating Systems In Depth: Design and Programming

The goal of this book is to bring together and explain current practice in operating systems. This includes much of what is traditionally covered in operating-system textbooks: concurrency, scheduling, linking and loading, storage management (both real and virtual), fi le systems, and security. However, I also cover issues that come up...

Beginning Facebook Game Apps Development (Beginning Apress)
Beginning Facebook Game Apps Development (Beginning Apress)
Facebook has emerged over the last several years as the dominant social space. Their astronomical growth has made it the platform for social interaction on the web. Although there have been some hiccups along the way with privacy concerns, Facebook continues to grow and provide a space for users worldwide to interact with one...
Objects, Abstraction, Data Structures and Design: Using C++
Objects, Abstraction, Data Structures and Design: Using C++
Our goal in writing this book was to combine a strong emphasis on problem solving and software design with the study of data structures. To this end, we discuss applications of each data structure to motivate its study. After providing the specification (a header file) and the implementation of an abstract data type, we cover case...
ATDD by Example: A Practical Guide to Acceptance Test-Driven Development
ATDD by Example: A Practical Guide to Acceptance Test-Driven Development
There is a curious symmetry to the way this book presents Acceptance Test- Driven Development and the way software is developed with ATDD. Just as there is an art to picking the specific examples of program behavior that will elicit the correct general behavior for the system, there is an art to picking specific examples of a...
Beginning Perl
Beginning Perl
That was the subtitle for this book that was sadly, but wisely, rejected. However, it conveys two things about this book that I’ve tried to focus on: getting a job and having fun while learning the skills you need. Well, as much fun as you can reasonably have while learning how to program. Although many books aren’t...
HTML5 Game Development Insights
HTML5 Game Development Insights

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad...

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