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The Developer's Guide to DebuggingSoftware has bugs. Period.
That's true, unfortunately. Even the good old "hello, world" program, known to virtually every C and C++ programmer in the world, can be considered to be buggy. Developing software means having to deal with defects; old ones, new ones, ones you created yourself, and those that others brought to life.... | | The Power PC Compiler Writer's GuideThis book describes, mainly by coding examples, the code patterns that perform well on PowerPC processors. The book will be particularly helpful to compiler developers and application-code specialists who are already familiar with optimizing compiler technology and are looking for ways to exploit the PowerPC architecture. It will also be helpful to... | | The Mac Hacker's HandbookAs more and more vulnerabilities are found in the Mac OS X (Leopard) operating system, security researchers are realizing the importance of developing proof-of-concept exploits for those vulnerabilities. This unique tome is the first book to uncover the flaws in the Mac OS X operating system—and how to deal with them. Written by two white hat... |
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Operating Systems In Depth: Design and Programming
The goal of this book is to bring together and explain current practice in operating systems.
This includes much of what is traditionally covered in operating-system textbooks: concurrency,
scheduling, linking and loading, storage management (both real and virtual), fi le systems,
and security. However, I also cover issues that come up... | | Beginning Facebook Game Apps Development (Beginning Apress)
Facebook has emerged over the last several years as the dominant social space. Their
astronomical growth has made it the platform for social interaction on the web. Although
there have been some hiccups along the way with privacy concerns, Facebook
continues to grow and provide a space for users worldwide to interact with one... | | Objects, Abstraction, Data Structures and Design: Using C++
Our goal in writing this book was to combine a strong emphasis on problem solving
and software design with the study of data structures. To this end, we discuss applications
of each data structure to motivate its study. After providing the specification
(a header file) and the implementation of an abstract data type, we cover case... |
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ATDD by Example: A Practical Guide to Acceptance Test-Driven Development
There is a curious symmetry to the way this book presents Acceptance Test-
Driven Development and the way software is developed with ATDD. Just as there
is an art to picking the specific examples of program behavior that will elicit the
correct general behavior for the system, there is an art to picking specific examples
of a... | | Beginning Perl
That was the subtitle for this book that was sadly, but wisely, rejected. However, it conveys two
things about this book that I’ve tried to focus on: getting a job and having fun while learning the
skills you need. Well, as much fun as you can reasonably have while learning how to program.
Although many books aren’t... | | HTML5 Game Development Insights
HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad... |
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