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Digital Library Use: Social Practice in Design and Evaluation (Digital Libraries and Electronic Publishing)
Digital Library Use: Social Practice in Design and Evaluation (Digital Libraries and Electronic Publishing)
The contributors to this volume view digital libraries (DLs) from a social as well as technological perspective. They see DLs as sociotechnical systems, networks of technology, information artifacts, and people and practices interacting with the larger world of work and society. As Bruce Schatz observes in his foreword, for a digital library to be...
Ultra-Wideband Communications Systems: Multiband OFDM Approach (Wiley Series in Telecommunications & Signal Processing)
Ultra-Wideband Communications Systems: Multiband OFDM Approach (Wiley Series in Telecommunications & Signal Processing)
The only book that provides full coverage of UWB multiband OFDM technology

Ultra-wideband (UWB) has emerged as a technology that offers great promise to satisfy the growing demand for low-cost, high-speed digital networks. The enormous bandwidth available, the potential for high data rates, and the promise for small size and low processing...

Moderating Usability Tests: Principles and Practices for Interacting (Interactive Technologies)
Moderating Usability Tests: Principles and Practices for Interacting (Interactive Technologies)
Many aspects of usability testing have been thoroughly studied and documented. This isnt true, however, of the details of interacting with the test participants who provide the critical usability data. This omission has meant that there have been no training materials and no principles from which new moderators can learn how to interact.
...
Ergonomics for Beginners: A Quick Reference Guide, Third Edition
Ergonomics for Beginners: A Quick Reference Guide, Third Edition
Revised Contents Addresses Rapid Developments

Loaded with information on the design of work systems, workplaces, and workstations as well as human anthropometics, Ergonomics for Beginners: A Quick Reference Guide, Third Edition provides a useful quick reference and valuable tool for novices and experienced...

Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings
Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August 27-29, 2008, Proceedings
For centuries, artists and designers have been creating communicative graphics. With the advent of new forms of media, the emergence of paradigms such as ubiquitous computing, and the rapid evolution of interaction devices, there is a continuous cycle of renewal of the technologies and methods to support artists, interaction designers and...
Visual Thinking: for Design (Morgan Kaufmann Series in Interactive Technologies)
Visual Thinking: for Design (Morgan Kaufmann Series in Interactive Technologies)
Increasingly, designers need to present information in ways that aid their audience's thinking process. Fortunately, results from the relatively new science of human visual perception provide valuable guidance.

In Visual Thinking for Design, Colin Ware takes what we now know about perception, cognition, and attention and transforms it
...
Multidimensional Geographic Information Science (Geographic Information Systems Workshop)
Multidimensional Geographic Information Science (Geographic Information Systems Workshop)
This book has been a long time in the making. The origins of the ideas in this book lie in 1990 when I attended a NATO-funded Advanced Study Institute in Las Navas del Marqués in Spain on ‘Cognitive and Linguistic Aspects of Geographic Space’, organised by Andrew Frank and David Mark. After a long gestation, I started to write...
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology
Designing from Both Sides of the Screen: How Designers and Engineers Can Collaborate to Build Cooperative Technology is a must-have book for anyone developing user interfaces (UI). The authors define a seemingly simple goal, the Cooperative Principle for Technology: "[T]hose who are designing, building, or managing the development of...
Machine Intelligence 13: Machine Intelligence and Inductive Learning (Machine Intelligence)
Machine Intelligence 13: Machine Intelligence and Inductive Learning (Machine Intelligence)
Machine Intelligence 13 ushers in an exciting new phase of artificial intelligence research, one in which machine learning has emerged as a hot-bed of new theory, as a practical tool in engineering disciplines, and as a source of material for cognitive models of the human brain. Based on the Machine Intelligence Workshop of 1992, held at...
Building A Global Information Assurance Program
Building A Global Information Assurance Program
Governments, their agencies, and businesses are perpetually battling to protect valuable, classified, proprietary, or sensitive information but often find that the restrictions imposed upon them by information security policies and procedures have significant, negative impacts on their ability to function. These government and business entities are...
Information Foraging Theory: Adaptive Interaction with Information (Oxford Series in Human-Technology Interaction)
Information Foraging Theory: Adaptive Interaction with Information (Oxford Series in Human-Technology Interaction)
Although much of the hubris and hyperbole surrounding the 1990's Internet has softened to a reasonable level, the inexorable momentum of information growth continues unabated. This wealth of information provides resources for adapting to the problems posed by our increasingly complex world, but the simple availability of more information does not...
Map-based Mobile Services: Design, Interaction and Usability (Lecture Notes in Geoinformation and Cartography)
Map-based Mobile Services: Design, Interaction and Usability (Lecture Notes in Geoinformation and Cartography)
The worldwide popularisation of mobile communication technologies and the increasing awareness of usability issues since 1990’s have been urging map designers to specialise and extend cartographic semiotics, visualisation styles and map use techniques for mobile contexts and small display devices. As a follow-up to the first book...
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