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Java 2D Graphics
Java 2D Graphics
One weakness of Java has been its graphics capabilities. Java 1.0 and 1.1 only included simple primitives for line drawing: lines could only be one pixel wide, they could only be solid, and there wasn't any good way to draw curves. Font management and color management were also weak. Java 2D (collectively called the "2D API") signals...
Final Cut Express 4 Editing Workshop
Final Cut Express 4 Editing Workshop
Go beyond the mechanics of Final Cut Express 4--learn how to edit with it! More than a button-pushing manual--this workshop give you firsthand experience with the art and technique of editing. You develop a working knowledge with nineteen tutorials that cover each and every essential, including:

* setting up your system and
...
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
Digital Character Animation 2, Volume II: Advanced Techniques (Digital Character Animation)
At last, George Maestri’s advanced-techniques volume of his groundbreaking [digital] Character Animation book. Completely new: No updated material from the first volume (covering Essential Techniques) or from the first edition (published in 1996 and now out of print). If you are into 3D animation at all—learning, practicing (or managing...
The Advanced Art of Stop-Motion Animation
The Advanced Art of Stop-Motion Animation

Take an in-depth look at the art and techniques of stop-motion animation. The Advanced Art of Stop-Motion Animation helps experienced stop-motion artists enhance their craft by exploring the professional methods and advanced technology used by top film studios today. This book features expanded coverage of the basic principles of animation,...

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
Today truly useful and interactive graphics are available on affordable computers. While hardware progress has been impressive, widespread gains in software expertise have come more slowly. Information about advanced techniquesbeyond those learned in introductory computer graphics textsis not as easy to come by as inexpensive hardware.
...
SketchUp 7.1 for Architectural Visualization: Beginner's Guide
SketchUp 7.1 for Architectural Visualization: Beginner's Guide

Google SketchUp, the most popular architectural software package, is used by millions of architects and visualizers throughout the world. But what you may not know is that it's also the most powerful 3D design software on the market. With this book in hand and patented technology such as the PhotoMatch, Push-Pull, and Face-me components...

Computer Vision for Visual Effects
Computer Vision for Visual Effects

Modern blockbuster movies seamlessly introduce impossible characters and action into real-world settings using digital visual effects. These effects are made possible by research from the field of computer vision, the study of how to automatically understand images. Computer Vision for Visual Effects will educate students, engineers, and...

Layers: The Complete Guide to Photoshop's Most Powerful Feature (2nd Edition)
Layers: The Complete Guide to Photoshop's Most Powerful Feature (2nd Edition)

In 2008, Adobe Photoshop pro and best-selling author Matt Kloskowski broke new ground teaching Photoshop by focusing on the one thing that makes Photoshop the amazing (and sometimes difficult to understand) program it is: layers. Now, Matt returns with a major update that covers layers in Photoshop CS5 in the same concise, easy to understand...

Digital Image Compositing Fundamentals
Digital Image Compositing Fundamentals

Digital Image Compositing Fundamentals is an introductory title covering concepts central to digital imagery and digital image compositing using software packages such as Adobe Photoshop or the open source GIMP software, which is used for this book because it is free for commercial use. 

This book builds on the...

The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures
The VES Handbook of Visual Effects: Industry Standard VFX Practices and Procedures

Wisdom from the best and the brightest in the industry, this visual effects bible belongs on the shelf of anyone working in or aspiring to work in VFX. The book covers techniques and solutions all VFX artists, producers, and supervisors need to know, from preproduction, to digital character creation and compositing of both live-action and CG...

Media Composer 6: Part 2 Effects Essentials (Avid Learning)
Media Composer 6: Part 2 Effects Essentials (Avid Learning)

MEDIA COMPOSER 6: PART 2-EFFECTS ESSENTIALS is for video editors who understand the basics of the editing tools in Media Composer and are ready to move ahead and learn the fundamentals of compositing within Avid Media Composer 6, the non-linear film/video editing application used in most movie and television productions. This book/DVD combo,...

Avid Liquid 7 for Windows: Visual QuickPro Guide
Avid Liquid 7 for Windows: Visual QuickPro Guide
"This best-selling reference's visual format and step-by-step, task-based instructions will have you up and running with this popular editing software in no time. In this completely updated edition of our best-selling guide to Avid Liquid (formerly known as Pinnacle Liquid), leading Avid evangelist and filmmaking consultant Paul Ekert uses...
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