Game Coding Complete Expertly presents, from start to finish, the process of programming commercially viable computer games! This is the kind of book that you won't let out of our sight. From page one, Mike McShaffry, a leading programmer for Origin Systems (Makers of Wing Commander and the Ultima series) and Microsoft (Bicycle Casino), shows you how to create and code...
Practical Electronics Handbook, Sixth Edition Ian Sinclair's Practical Electronics Handbook combines a wealth useful day-to-day electronics information, concise explanations and practical guidance in this essential companion to anyone involved in electronics design and construction. The compact collection of key data, fundamental principles and circuit design basics provides an ideal reference...
Operating System Concepts with Java
Operating systems are an essential part of any computer system. Similarly,
a course on operating systems is an essential part of any computer-science
education. This field is undergoing rapid change, as computers are now
prevalent in virtually every application, from games for children through the
most sophisticated planning... Software Testing and Analysis: Process, Principles and Techniques The first comprehensive book on software test and analysis
You can't “test quality into” a software product, but neither can you build a quality software product without test and analysis. Software test and analysis is increasingly recognized, in research and in industrial practice, as a core challenge in...
Probability and Statistics for Computer Scientists
Student-Friendly Coverage of Probability, Statistical Methods, Simulation, and Modeling Tools
Incorporating feedback from instructors and researchers who used the previous edition, Probability and Statistics for Computer Scientists, Second Edition helps students understand general methods of stochastic...
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