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Beginning HTML5 Games with CreateJS
Beginning HTML5 Games with CreateJS

Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to...

Creating Mobile Apps with Appcelerator Titanium
Creating Mobile Apps with Appcelerator Titanium

Develop fully-featured mobile applications using a hands-on approach, and get inspired to develop more

Overview

  • Walk through the development of ten different mobile applications by leveraging your existing knowledge of JavaScript
  • Allows anyone familiar with some Object-oriented Programming...
Mobile First Design with HTML5 and CSS3
Mobile First Design with HTML5 and CSS3

Roll out rock-solid, responsive, mobile first designs quickly and reliably

Overview

  • Make websites that will look great and be usable on almost any device that displays web pages.
  • Learn best practices for responsive design
  • Discover how to make designs that will be lean and...
Microsoft Dynamics NAV 7 Programming Cookbook
Microsoft Dynamics NAV 7 Programming Cookbook

Learn to customize, integrate and administer NAV 7 using practical, hands-on recipes

Overview

  • Integrate NAV with external applications, using the C/AL or SQL server
  • Develop .NET code to extend NAV programming possibilities
  • Administer the Microsoft NAV 7 server and...
Data Visualization with D3.js Cookbook (Community Experience Distilled)
Data Visualization with D3.js Cookbook (Community Experience Distilled)

Over 70 recipes to create dynamic data-driven visualization with D3.js

Overview

  • Create stunning data visualization with the power of D3
  • Bootstrap D3 quickly with the help of ready-to-go code samples
  • Solve real-world visualization problems with the help of practical...
Beginning iOS 7 Development: Exploring the iOS SDK
Beginning iOS 7 Development: Exploring the iOS SDK

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode.

There’s coverage of brand-new technologies, including a...

Getting Started with JUCE
Getting Started with JUCE

Leverage the power of the JUCE framework to start developing applications

Overview

  • Begin developing user interfaces in code or with a graphical editor
  • Build and run the Introjucer tool
  • Create a JUCE project with the Introjucer tool

In Detail

...

Debian 7: System Administration Best Practices
Debian 7: System Administration Best Practices

Learn the best ways to install and administer a Debian Linux distribution

Overview

  • An in-depth look at Debian administration subjects
  • Discover what distinguishes Debian from other Linux distributions
  • Learn how to install, maintain, and administer Debian Linux

...

Enterprise Android: Programming Android Database Applications for the Enterprise
Enterprise Android: Programming Android Database Applications for the Enterprise

The definitive guide to building data-driven Android applications for enterprise systems

Android devices represent a rapidly growing share of the mobile device market. With the release of Android 4, they are moving beyond consumer applications into corporate/enterprise use. Developers who want to start building data-driven...

Beaglebone Media Center
Beaglebone Media Center

A practical guide to transforming your BeagleBone into a fully functional media center

About This Book

  • Develop practical skills that are required to create media center applications using BeagleBone
  • Use the provided design toolbox that will act as a bridge between your ideas and the final...
UnrealScript Game Programming Cookbook
UnrealScript Game Programming Cookbook

Make the Unreal Engine your own and enter the world of high-level game programming with this super-practical collection of recipes for UnrealScript. Professional developer or hobbyist, this book will give you the edge.

Overview

  • Create a truly unique experience within UDK using a series of powerful recipes...
Event-Driven Programming
Event-Driven Programming
The previous unit, Unit 6, has shown you how to create graphical user interfaces that contain a wide range of components and have quite sophisticated layouts. You are also in a position now to make use of Java reference material to investigate and use other components and layouts. However, when the user clicks on a button or enters text, nothing...
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